I kind of stopped playing after I got all the repeatable techs, and got my interplanetary resource distribution network going among all the planets. Next step would be scaling up towards better and better quality on everything, but I find that my motivation is lacking. I haven't even launched Factorio in months - I started playing Techtonica, and will move on to Satisfactory next.
I don't play enough to have formed a habit, I feel like one playthrough is more than enough. :) But in my game, I stayed on my starter base, only expanded around it, with enough space for incoming raw resource trains.
That works until there is a critical security issue which doesn't care about your free time, but needs an update right now, and you might not be able to only apply the security fix, because your rolling distro gallops ahead in package version numbers.
Give me older, but stable and boring over that any day. :)
I've been running Gentoo and Arch on my primary desktop PC for years back when I was a student and had oodles of free time, but in past decade, Debian is what I need. Including what little gaming I do some evenings.
Debian (or Linux Mint Debian Edition) - ol’ reliable, may have some issues on newer games
Used to, in the first year after Steam Linux client released, because of old libc. But since then, I've had only one or two games not work because of nvidia drivers not being new enough.
Nice. When I get knee pain (hasn't happened for several years now, knocks on wood), I usually go for a walk instead of a run, and see how the knee feels. Sometimes it's nothing, sometimes it's obvious that the knee needs some rest or a doctor visit.
Do yourself a favour and get to Aquilo. Without spoiling anything, it's a nice, relaxed experience after the busy-busy feeling of Gleba, and the planet's design constraints make building the base a surprisingly fun puzzle experience.
I thought I would hate it based on cursory descriptions I've read, but I'm having a lot of fun slowly building up, with (almost) no time pressure.
I've run through stress fractures, heart procedures, flus and other physical ailments.
A rather cool data project, but the above sentence completely sours my enjoyment of the article. Please do not do such boneheadedly stupid thing like this just to chase metrics and/or internet points.
I mean, they didn't even tell their European allies. This was clearly something they were able to to alone, and for strategic and political reasons, needed to do fully on their own. Kudos to them! 👍
And it was many hours before I somehow learned that you can actually configure your ship to regenerate both lasers and shields (at the expense of max speed) - until then, I thought I simply have limited ammo, and was frustrated as I was unable to finish a single mission because I always ran out of pew-pew. :)
I am currently playing Kathy Rain 2, and quite enjoying it. Before, I played Elroy And The Aliens and a bit older Unforeseen Incidents - both very good adventure games. Let's hope the trend continues. :)
I kind of liked the first one, for a few hours. After that, I remember thinking there is no meaningful progression, or motivation to keep playing, and I never returned to it.
I also remember thinking that the mechanics are enjoyable, but they need an actual game on top of them, instead of a tech demo. Hopefully this is that game. :)
What's your opinion on Suunto running watches? They're on my radar as a Garmin replacement also because they're from Europe, but from the (very cursory) research I've done, they might be more difficult to use without having a Windows system.
I kind of stopped playing after I got all the repeatable techs, and got my interplanetary resource distribution network going among all the planets. Next step would be scaling up towards better and better quality on everything, but I find that my motivation is lacking. I haven't even launched Factorio in months - I started playing Techtonica, and will move on to Satisfactory next.