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6 mo. ago

  • @harrybo @innkeeper @thegamertavern

    yeah, there was a real trend a few years ago of padding rpgs out with pointless busy-quests to make the game seem bigger than it needed to be. I think that's starting to be less of a thing which is nice. I'd rather play a 40 hour well told narrative than 100 hours of "go and find me 10 doohickeys".

  • @innkeeper @thegamertavern

    It's a big game and can get overwhelming, so I definitely recommend breaking it up into small achievable things. When your characters need a long rest, take one yourself!

    But it is soooooo good though!

  • @innkeeper @thegamertavern

    Same for the longest time - I just didn't have patience for long games until Baldurs Gate 3 which grabbed me because of the story and characters. Dragon Age Veilguard (not as long as BG3 but still 80+ hours if you do the side quests) is the same.

    If a game is long and repetitive, filled with fetch quests and not much plot I lose interest quickly, but a well-crafted story will keep me hooked.

    I still like to play in short sessions, a couple hours at a time, which helps break the long games up into "chapters" and make them feel less like a slog.