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How do we disincentize car ownership?
  • the first point makes it sound like you either don't want cities or you love vast amount of space being wasted. it would just be more reasons for developers to not build homes and new businesses, while also complete inflating parking lots everywhere.

    instead, scrap the bit in zoning laws where businesses have to allocate space and funds for parking lots in their designs. denser setting incentivizes walking or biking. in line with this, make mixed use development more apparent-- shops on bottom floor with apartments on top. capitalism will say to developers that they could fit another 2 or 3 stores in a lot that was previously going to be dedicated to parking

    reduce the number of road lanes and make them narrower in cities while opting for curb-raised and separated bike paths. ditch the grid based road map for a more natural one. the visual clutter on and around the road will make drivers go slow. ensure there is proper daylighting for points of conflict. get large trucks back onto rural roads, and incentivize, both to consumers and corporations, a return of small vehicles. we should be able to find a happy medium where if you need a car, be it for hauling furniture or going on a camping trip, it should still be convenient enough to do so.

    let there be a priority bus or emergency vehicle lane in the center of the road. that way busses and emergency vehicles don't get stuck behind any car traffic

  • Time to solve the housing crisis...
  • My hope is that it wouldn't be as bad as one might think. Dense living arrangements are more profitable for cities and local businesses and can allow cities to focus on infrastructure improvement and welfare. A problem with the megabuildings could be if they are solely owned by megacorps, but hopefully people will start looking into housing cooperatives to reduce costs and put more power in the hands of tenants. It doesn't have to be like we only build skyscrapers either, but imo we need to have more of a gradient in terms of building height depending on distance to the city center; different apartment building heights have their own benefits. This is just my dream, though.

  • Glitch in the matrix
  • Correct, subtraction and division are not associative. However, what is subtraction if not adding the opposite of a number? Or division if not multiplying the inverse? And addition and multiplication are associative.

    2-2-2 can be written as 2 + (-2) + (-2) which would equal -2 no matter if you solve left to right, or right to left.

    In your example with the formula from right to left, distributing the negative sign reveals that the base equation was changed, so it makes sense that you saw a different answer.

    2 - (2 - 2) = 2 + ((-2) + 2) = 2

  • Glitch in the matrix
  • I've always heard it that way too but I think it is for consistency with students, imo Logically, if you are looking at division = multiplying by inverse and subtraction = adding the negative, you should be able to do it both ways. Addition and multiplication are both associative, so we can do 1+2+3 = (1+2)+3 = 1+(2+3) and get the same answer.

  • Glitch in the matrix
  • Not quite, pemdas can go either from the left or right (as long as you are consistent) and division is the same priority as multiplication because dividing by something is equal to multiplying by the inverse of that thing... same as subtraction being just addition but you flip the sign.

    8×1/2=8/2 1-1=1+(-1)

    The result is 16 if you rewrite the problem with this in mind: 8÷2(2+2)=8×(1/2)×(2+2)

  • Glitch in the matrix
  • The problem with this is that the division symbol is not an accurate representation of the intended meaning. Division is usually written in fractions which has an implied set of parenthesis, and is the same priority as multiplication. This is because dividing by a number is the same as multiplying by the inverse, same as subtracting is adding the negative of a number.

    8/2(2+2) could be rewritten as 8×1/2×(2+2) or (8×(2+2))/2 which both resolve into 16.

  • We need a more user-friendly approach to telling people about the Fediverse
  • The best way I've been able to explain it is to put it in terms of email domains. If I am on gmail, and I can still interact with someone using outlook. But instead of email, it is essentially reddit, youtube, etc.

  • [image] Since many people seem to believe you can't tow with cars, here's roughly what dutch people end up doing on vacation.
  • By law they are separate and distinct. Trucks are subject to less environmental regulations (emissions, mpg) are allowed to not conform as closely to automobile standards (the reason why you see trucks with the hood above the height of small children, and you need a stepladder to climb in) and also have to pass different crash tests to be considered "road safe" (a truck only has to not annihilate another truck in a crash test, but crash tests aren't done with say a truck and a motorcycle, or a truck and a small car)

  • What's your favorite game you never hear anybody talk about?
  • Star Wars Republic Commando! Every now and then people talk about it, but it is a shame it isn't mentioned more. I actually just replayed it, I'd almost say it holds up today with the remaster mod and the rc patch. There is also a very cool mod called "slightly remastered" which adds stuff like 3rd person scripted animations and scripted kill cams, it makes you feel like a badass! Aside from that, I'm also surprised nobody in the boomer shooter enjoyer crowd talks about Cube 2: Sauerbraten, which is a very fast paced arena shooter. The only server that is consistently active uses one shot rifles that have enough recoil to do trick jumps, very fun to hop on for a few hours

  • How did Lemmy.world become more popular than Lemmy.ml?
  • AFAIK you can see the same comments across all instances. I think of it like email, a person can send an email from @hotmail.com to @gmail.com, and they choose which domain to sign up with. It all has the same underlying foundation, so both websites can communicate.

  • InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)NU
    nutcase2690 @lemmy.dbzer0.com
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    Comments 18