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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)LI
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1
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180
Joined
2 yr. ago

  • I believe the nameservers are what respond to domain resolution requests. Nameservers not responding could mean they are down. If there's no backup and the domain is resolved using one of those servers, then that might explain it not working.

  • Like the other commenter I also had wildly flickering frames. Overwatch in particular was stuttering back to some previously buffered frame when the framerate was either below or above a sweet spot. I was also having issues with KDE Plasma bars that I assumed was a KDE issue, but they went away with the new GPU with no other software changes than swapping drivers. I was on a GTX 1080 which was still going strong with the games I played

  • I like the new EVA, but I don't like the idea of completely dropping the old. As the main movement pose it just doesn't make sense ergonomically, needing your face turned basically 90deg from its natural position. It also makes you look like you're moving through any regular old fluid instead of space. I would hope they add a toggle using something like the prone key

  • The desktop app should have maximum encoding compatibility so you direct play. It's not guaranteed with browsers e.g. I believe Firefox doesn't and will never support HEVC.

    My gripe with the desktop app is lack of ability to easily refresh like with a browser. The UI bugs out sometimes and I end up having to close and reopen the app.

  • I believe the UDP ports are for discovery on your local network so no need to handle them with your reverse proxy. If you've got them passed through docker your local devices should pick them up.

    They're also not required since you can always just enter the address manually. I don't bother passing them into my container.

  • I was a non-Legends SW fan who did very much dislike the sequels. I think they were very wasteful with the characters. Instead of developing them and allowing them to organically create the plot, a lot of the plot was forced and the underdeveloped characters had to react to it. The Last Jedi actually did try to do some character development, but it only developed half of them while practically executing the other half. Holdo, Rose, and especially Hux were all victims

  • I always found "slow" travel in Bethesda games very dull including in Starfield, at least when the game lets you slow travel. In contrast, travel in Star Citizen is very "slow", but I never get tired of it because it's so perfectly designed for space sim lovers. There's so much detail in the ships I never get bored just looking around, there's always something to adjust among ship systems, and if you're in a multi-minute qt jump you can literally just get up from the pilot seat and go somewhere else in your ship to do something other than wait.