Up to 1.2kW hopefully.
A kilogram or a pound have no real tangible comparison to real world things unless you yourself make the comparison
A kilogram is a 1l bottle of water. A ton a 1m3 cube of water or a car. 10 ton a truck.
Anything bigger is just unimaginable ^^
I highly doubt it, but go ahead and prove your claim.
I would turn that around cause you are claiming filters help prevent cancer. Producers should prove that, but they don't. Filters don't help.
Speaking as an ex-smoker who didn't match the caricature
Good for you, but you are in the minority. I know no one that smokes that carry around a portable ashtray. If there is none in a couple of meters, they get thrown on the ground.
Smoking with a filter has no health benefits. Statistically, there are even more illnesses with people that smoke with filter cause they on average smoke more cause it irritates the throat less.
Our local cancer NGO even lobbied to ban filtered sigarettes as they cause more smoking and are plastic litter.
Don't they already have electronic shifters?
Pure aluminium is only used when you need to have very little reactivity.
General construction steel has >98% weight iron. Around the same as most aluminium alloys.
There was a scooter sharing company that drove around, swapping the batteries. It went out of business and now there are only the Bird style scooters.
If there were battery swapping stations, I'd definitely by me a bike.
That is the case in Belgium.
It is not enforced tho. If you didn't register as a donor, they will still ask the relatives, especially of they need to keep the body on life support after the person is declared dead.
The other side has a ditch that might be an open sewer. Those need to be mowed.
Cause selling new games is more profitable.
If a new games costs €60 and older games €5 or less (which would be a lot less on streaming services), they'd have to sell at least 12 old games for every new game they sell less cause of this change. And if gamers spend more time on older games, it's highly possible that they'd buy, even just a single game, less.
It's the same with movies or TV. They would only loose money if they make the whole archive available as there is just so much of it that some of the new things could become irrelevant.
Not that I'm against archiving, but it is caused by the creative sector having to have to make money, which isn't easy for smaller players, and greed.
Most isn't the right word. In countries where the government doesn't or can't keep the cost is meat down, a lot of people don't east meet daily as it's more expensive than other food sources. Gigantic subsidies for meat and diary exist in the US, EU, China, Brasil,...
Most of the world does indeed eats little to no meat, especially red meat. In the EU, these kind of subsidies also exist.
I start writing the implementation and get the "variable not defined" error and then let the ide add the declaration. It's less keys to press and misspell.
I do like subtites almost everywhere, but hate these slides.
Maybe I also want adjustable playback speed, fast forward and readable high contrast subtites in my real live playback.
It's working great. I only can't get multi language and the emoji dictionary to work. The help page says I need to change the spell checker in the android settings but I can't find that option 🤔
There is rockbox that is an alternative firmware that adds every feature missing by default
There are lots of other ways for progression instead of inflicting more damage because of some numbers.
I think of:
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Just getting better at jumping/slashing/tactics
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Having limited gear that you have to switch out or improve throughout the story
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Gaining new abilities or allies
And just that if you keep "improving" and inflicting more damage and have higher defense, at the same time the opponents become stronger, it would have been the exact same difficulty level if the numbers just stayed the same.
It's not really emulation. It's running on the same architecture and most of the windows libraries can be used as is with mostly only the win32 library that needs to be wrapped. That already existed for years as wine. It's mostly graphics and peripherals that are broken.
The most important thing proton added to improve gaming was a DirectX translation layer that translates to Vulcan and also loads of fixes and additions to wine.
Not a lot of games run faster but apparently in some situations, the Vulcan precompiled shaders seem to run better than native windows, although that probably means they could make their native version better as well. For older games, the Vulcan translation layer is a lot more efficient and faster than native. Also CPU and IO heavy games might run faster on the Linux kernel.