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Finished my first Godot project!
  • @nore nice ! definitely look forward to more peope making applications like this with godot , great job :)

  • Godot Proposal: Collaborate with other projects to create a new 3D interchange format
  • @emperorofmars to me the biggest problem with gltf is its extensibility cannot actually be easily used without heavy export/import work per extension.

    was reading about your stf endeavor .. would it be possible to abuse the 3d format further by embedding extensions in the file itself?

  • How it feels
  • @teawrecks @ArmoredThirteen blender is pretty big and I would say it's community is still pretty good , especially as someone who has been using it since like 2003.. that said maybe blender was just lucky or has yet to start to decay ?

  • Godot: The Good, the Bad, and the Ugly
  • @DJSpunTheDisc @anteaters counterpoint, unity editor is unusable to linux

  • Blender import hints - An extremely useful feature for 3D games
  • @julianh i am confused , when they mention adding in a linked collection and appending -noimp to the collection ,,, are they saying that all the objects in that collection will be ignored? i was under the impression that import hints only work for object names,, but if they also work for collection names for all children in a collection that would be a huge time saver.

  • fleeky flaeky pancako @prsm.space

    i.. i just make .. i just make eyeees !?

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