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Do you have any games that you like but you never finished?
  • RDR2. I like every game design philosophy this game stands for. I love how slower-paced and contemplative, how tactile with everything it is. I just can't summon the excitement to go through the story.

  • How big is Starfield? ‘Irresponsibly large,’ says Bethesda exec
  • I get what he's getting at. Systemic games tend to have a crapton of edge cases that, statistically and combined with something open-world, will have a higher density of bugs.

    I'd still argue that Bethesda is extremely gung-ho about shipping those products utterly broken and not respecting the minima of quality they are beholden to. Those are the games they wish to make and theirs is the burden of making sure they function properly. It comes with the territory of huge sales they each enjoy. There is a sliding scale between utterly broken and more buggy than average. They lean toward the former on release day, and that's not okay.

    I would also make the point that while it's true consumers are a little too uninformed, reviewers absolutely are taking the piss when it comes to pointing out and properly tanking reviews on account of technical issues. It seems that even the most broken, egregious technical problems results at most in a 10 or 20% docking of the final score.

  • The ‘JRPG’ label has always been othering
  • I don't think his position is reasonable. JRPG does describe an RPG subgenre, just like CRPG or ARPG do. They have specific formats, structures and tropes that they all adhere to religiously.

    He also omits the fact that not all RPGs coming out of Japan are called that. Once they stray enough from the trope of the genres, they are no longer included in it. If it looks like a duck, quacks like a duck...

    Finally, acting as if people have a racist or discriminatory slight against those games because of the term... I don't think I've ever seen people do that, other than disliking the general style and anime aesthetic which is entirely fair?

    I don't get him.

  • Jusant's jump is one of the greatest things in games for an absolute age
  • Jusant is one of those games that had me instantly feeling within 2 minutes of playing it that it was going to be something special. Promptly uninstalled and and I am now waiting for the final thing.

    One criticism I have is that the kb&m camera sensitivity was really low and frustrating even when turned all the way up. Other than that, it really seems far more interesting and compelling than the trailer had made it out to be.

  • How the beehaw defederation affects us
  • I've seen SRS, neogaf and resetera follow that sort of route so I get where you're coming from.

    I've yet to interact a lot with beehaw so I reserve judgment on that front though. As you said, I think their defederation comes from a good place, having seen the same happen to a lot of mastodon instances.

    I do know I certainly won't be interested if beehaw turns into the same kind of abuse-ridden, toxic hellhole as the above, that's for sure.

  • *Permanently Deleted*
  • It very much felt something like this, yeah. Discovering new things and actually being hopeful about what you could do with all the news toys.

    It was also filled with this home-made, self-hosted feeling that lemmy has to an extent. I think the most defining feature for me of the internet at that time is that if you had a website, people talked to you. They sent you email. They used your crappy online interaction thingamajig. They wanted to connect with all the benevolent innocence in the world.

    I think the feeling that will never be replicated is that we didn't quite know what could be possible or where the limits for the internet lied. MMOs were a sci-fi dream and being served small, 240p videos in less than an hour blew our mind. It was more about the incredible potential for users the network and technology held than anything it could precisely do in that moment.

    Then broadband hit and the rest is history.

  • How the beehaw defederation affects us
  • Serious question though, if a server defederates, do the communities hosted on other servers just become completely un-moderated? This seems like a serious liability for the overall community.

    I'm not the most savvy person there but it simply means to me that the defederated server cannot post or interact with the matching server. Moderation still works on both ends, enacted by their respective teams. This is akin to a server-wide "mute" button directed to content from another server.

  • How the beehaw defederation affects us
  • A lot of people are missing the point of their defederation, which is a lack of proper moderation team and tools for the sudden scale they are exposed to as one of the most popular place of discussion with the rexxit with them harboring some of the most active communities around.

    Their issue is mainly bad actors, trolls and harassers coming from those big instances and overwhelming them.

    Defederation is the big-nuke symptom of a wider fediverse problem, a lack of moderation tools and readiness for scale, that I also saw happen a lot on Mastodon. I followed the infosec instance and they basically ended up having to defederate the biggest mastodon instances for a few days at a time when stuff like spam and cryptobro DMs ran rampant. I've received many of those so I can tell you that it's pretty real.

    Construing their decision as a desire to fracture the community is missing the actual reason they've tried to articulate. It's a temporary stopgap for the 4 admins who just weren't expecting the sort of volume and associated misbehaving problems they are suddenly getting.

    Overall, Lemmy is getting through a pretty intense "shit just got real" moment. Please bear with it, people are working really hard at solving this from what I can see.

  • *Permanently Deleted*
  • Reddit is filled with corporate apologists and very bitter people. Mods on pretty much every sub I was on are facing a lot of abuse from people who just don't get how solidarity works.

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    delnac @lemmy.one
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