Working ones are getting harder to find (and thus more expensive) and are impractical for a lot of people.
At least CRT shaders have come a long way (in particular, RetroCrisis has some fantastic ones for RetroArch: https://github.com/RetroCrisis/Retro-Crisis-GDV-NTSC) so we can at least make retro games look more CRT-like.
We had AOL in Australia for some reason, but my family could never use the trials because they required a credit or debit card. In the 90s and early 2000s, a lot of Aussie families had "bank cards" which worked at ATMs and in shops but not online. They used an Australian payment network (EFTPOS) rather than Visa or Mastercard.
In Australia today, debit cards are dual network - EFTPOS for local usage, and Visa or Mastercard for online and international usage.
Depends on region. In Australia, local calls (within the same state) were a flat $0.20 or $0.25, while interstate and mobile calls were billed by the minute.
I've heard that some Americans were billed for incoming calls too?? Crazy.
A lot of restaurants add on an extra fee if you pay by card
In the US, this is pretty recent... It's only been allowed since last year. Previously, MasterCard and Visa's merchant agreements both said that merchants must not charge a fee for paying by card, and the store could have their MC/Visa agreement terminated if they were caught charging fees. Some stores got around this by offering a cash discount rather than charging a fee for cards. There was a big lawsuit and the rules got changed as a result.
In Australia, there's a lot of rules around card fees/surcharges. I linked to an article in my previous comment. The business can't charge more than it costs them to process card payments, and they're only allowed to list it as a separate fee if they have a fee-free way of paying (like with cash). If they only take card, they need to include the card fee in the advertised prices.
This is one of the reasons merchant fees are so high in the USA.
In Australia, merchant fees for a medium-sized business are an average of 0.75 to 1.5% for credit cards and 0.25% to 1% for debit cards, according to the Reserve Bank of Australia (https://www.accc.gov.au/consumers/pricing/card-surcharges).
In the USA they're often over double that. Some payment processors charge 3% or more for credit card processing.
If this was done in the USA, a lot of airlines would struggle or even collapse if they couldn't figure out how to adapt.
The four biggest airlines in the US (United, Delta, American and Southwest) all lose money on flights. The way they make a profit is through their co-branded credit cards. The banks pay the airlines to purchase miles from them to use as points, and one of the primary ways the bank makes the money to do that is from interest payments.
I'm not saying that interest rates shouldn't be limited, just that there'd be some major impact since a lot of the financial industry is funded by interest payments.
Their products are still solid. Any brand can have issues with their batteries (other companies use the same cells), and I don't see a reason to avoid their non-battery products like cables and chargers.
Transfers are usually pretty quick these days. Sometimes I transfer money from Schwab to Fidelity at night, and it's already available the next morning.
In the USA, a lot of the larger banks and brokerages (and maybe credit unions?) internally use systems like FedNow or RTP, which allow for instant transfers to other banks. It can take a little while if they do extra security checks though.
Small banks are good too. I used to use a fantastic local one called First Republic where every customer had a banker they could call or email if needed. First Republic were acquired by Chase, who wanted some huge amount of money in the account (something like $200k) to get a similar level of service through Chase Private Client. I closed the account.
As long as you use encrypted DNS, like DoH (DNS over HTTPS). Regular DNS is unencrypted, so the ISP can trivially collect data even if you use a custom recursive server (either your own or a public one like Cloudflare, Quad9, etc).
Running a recursor on a VPS then querying it using DoH seems like a reasonable approach to me. I've got an AdGuard Home server on my home network that uses DoH for all upstream DNS queries, but I'm currently just using Quad9 rather than my own recursor.
Working ones are getting harder to find (and thus more expensive) and are impractical for a lot of people.
At least CRT shaders have come a long way (in particular, RetroCrisis has some fantastic ones for RetroArch: https://github.com/RetroCrisis/Retro-Crisis-GDV-NTSC) so we can at least make retro games look more CRT-like.