I really want to go in there and add links where previous edits haven't.
But do you get any good ones, or just pay2win reskins?
Discord servers for other incremental games can be a great source - as long as their mods allow for cross-pollenation.
I quite TPT mods, so there's two lists of mods here: https://raw.githack.com/ducdat0507/prestreestuck/master/finder.html Or https://ducdat0507.github.io/prestreestuck/finder.html
I used to play FairGame, like a LOT, and we frequently recommended games to each other there. Generally games with interesting mechanics or straight up oddness.
I want to have a trawl through the Japanese games Laleyou mentioned below - that looks like it'll be fun! Firefox uses an in-built translator now, so we'll see what comes from there :) (Edit: no Japanese support for xlation yet)
I did. Opened it again yesterday after 93 days, 1 strange quark from saving. Given that some of the strange quark buyables cost hundreds this change a while back feels like a pisstake.
(Also, your memory is astonishing!!)
This week I'm playing PPTop (the first chapter) - although "playing" is a loose term for "waiting for the next click to become available".
Quite a bit of SquareIxion - but softcapping everything seems like lazy balancing, and the space issue is almost as bad as the blue colour used for prestige. YMMV, of course, and it's definitely worth a go if you haven't look at it yet.
Centaclick was really interesting! You have 100 clicks - how far can you get?
HackThePlanet was made for the recently-finished Summer Incremental Game Jam (all games here ) and I'm looking forward to playing the heck out of it once it's done!!!
Another from the jam above that I very much enjoyed was Neon Turbo Throwdown - a CCG with incremental elements. Finishable in a day if you plug away at it.
Shows how viral these posts can get :D
@instander-store@incremental.social Hiya, this doesn't really belong in our community, so I'm removing it. Please keep it to incremental games.
Cheers, CE
Hahah, it's good isn't it? A destroyer of productivity :D
There's also incrementalDB, fyi
Hi everyone,
We'd like to remind you to try to stay on topic please - incremental games. While other concepts are interesting, we'd like to keep this space just for us.
Cheers, CE
#meta
Bot? Where were you hiding this post?
This week I closed Fundamental - definitely worth playing, but I feel I've come to the end of it for me.
I finished Progress Knight Quest and closed the tab! :D
As ever, Anti-Idle: the Game. This link is to the developer's Google drive and has the standalone Flash executable as well as docs.
Oh, and shedloads of Terraria. I'm still bad at all aspects of the game but terribly pleased I've beaten the first 3 bosses on classic. I'm really that awful at combat.
What games have been scratching your itch this week? What's been great, what's been ordinary, what's been forgettable?
The bot's having a day off after our elections in the UK (it's always a late night waiting for results to trickle in) but it'll be back after it's had a good rest and a talk with itself about responsibilities.
Links welcome, and hope you had a lovely week :)
I understand (or, understood - it was probably a year ago and I'd need to seriously look at it again first) what's to be done, I just don't have whatever it is to put it into practice. It's a skill issue.
The timewall was easy. It's the world formula that I can't seem to get right. It's so finicky that I just gave up.
I played it - right up until I had to do this precise thing in this order, and in a very short time period, in order to get the 12th milestone and 4th ending. And that's where I gave it up.
Oh, I completely forgot it was TPP who did that! What a bonkers, unhinged game that is :D
Woohoo! Can't wait to see what we're gifted with this summer :D
Kopi knows more about the techs than I do, I'm just here to be a pretty face :)
At the beginning it was just the three of us essentially talking to each other. It's growing very slowly, but that's good because exponential growth can be the death of communities.
It had an update pushed just yesterday. Still getting used to the changed goalposts - and the lack of strange quarks from exporting :(
It has a sequel made for the browser and less mobile friendly and has a lot of buttons.
I haven't had a check in for ages - thoroughly burnt out, but the houseguest is going away next week for a fortnight which will give me time to decompress somewhat.
On the burner this week has been:
Warzone Idle - Risk as an idler. I play on Firefox and recommend you don't, it's horribly laggy.
PedroPascal'sTriangleOfPrestige - 8 days until I can click buttons!
IncrementalFortress - again
Fundamental - a slow-paced game that I'm really enjoying still, 3 months in.
ProgressKnight2 - all the thing go brrrr
Game testing for Get a Little Gold - a Flash game originally hosted on Kong - you can rip the .swf from there and play it as a standalone with all buyables unlocked. The new version is made with Unity for an Android release. I'm playing under Bluestacks and you can't have it yet - but it'll be thoroughly tested before it goes public. We're also looking at ways to make a cold start more engaging because currently ... it is not.
Anti-idle: The Game Flash standalone downloadable from Tukkun's (the developer) Google drive along with their other work. It's still being supported after 15 years! <3
Non-incrementals: Dorfromantik - it's very nice :)
Rogue Fable II - 45-60 minute runs, playing it since release and I still die more often than I win.
Civilization IV - Beyond the Sword - this links to GOG and is a downloadable, DRM-free version that you buy once and you have forever. Make backups. Playing this for 20 years and realised only recently that I play it as an incremental. Culture victory only, city flipping, no war, no espionage. It's extremely hard to win.
I humbly submit some dance by elder statesmen of the genre.
Aside from a cracking beat, it's a complete piss-take of modern, forward-thinking, community-first terminology.
Take your anger out on the dancefloor, and solidarity.
(And, in case I failed to embed the link in the title, here it is .)