My understanding is that we need to sell players to help with ffp. Related to ffp, I think we paid too much for Antony last summer IMO. He works hard, and he works both sides (defense and offense) but his output is low. Maybe he trains this summer to shoot with booth feets... in any case we do need to both offload payroll (David) to help with Marcus new contract (is it signed yet??) and sell other players to help us get a striker and gk with 90 mil left. (assuming 150 mil limit, 60 mil for Mount). Fred being possibly sold for 15 helps a bit. Who else can be sold? Not sure anyone wants to buy Harry in a way for us not to have to pay his salary... what a mess...
I assume that this leans to what you use vscode for.
In my case, it replaced Jedit, Emacs, Notepad++ as the tool for working with text and some source code. "Real" Development is handled by Visual Studio.
So it's used as a scratch pad, documentation snippets, formatting various XML/JSON snippets...
In my context, my favorites are: 'Markdown Preview Mermaid', it's much faster for quickies than Visio. I also use the "Edit csv" (for all the inevitable CSV files, yeah yeah, Excell...) and "SQL server" to replace SSMS (faster load time...)
Most projects written as a Demo, are still in production 3 years later. Still waiting for the "real" solution.
If you spend a lot of time thinking of future options, nobody will ever need them.
If you spend more time on the API with a partner, the partner will be replaced, probably before the solution is installed at all locations.
Great game!
I was able to get both Tetris GB and Tetris DX cartridge recently, to use with an Analogue Pocket. I need to get my lazy self into action and research how 'save games/high scores' work on the cartridges themselves (like on the original had, I assume). Right now, my top scores are lost after each power off... I am assuming it's a battery that needs to be replaced.