this is my favourite Lemmy app so far, it feels great!
if I may add a couple bits of feedback:
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would it be possible to select the position of the Skip Thread button? I understand that there can be at least 2 buttons down there, but it would be nice to have the flexibility.
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swipe actions in comments are great though I feel they trigger rather easily when scrolling down a thread. not sure if others have mentioned this already but maybe reducing sensitivity so the action is more deliberate could improve the experience?
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just noticed while typing this that the composer is having some scrolling issue with longer posts? I can't see past a specific point unless I hid the keyboard.
regardless, fantastic work! will there be a tip jar or some pricing model released soon? I'd love to support the app's development in some way
oh yeah this looks interesting. it briefly made me think of the early 00s Sid Meier's Pirates! game.
I wonder about the localisation - I remember trying to play Banner of the Maid (another chinese game, a Fire Emblem-style tactics game) but couldn't get past the weird localisation.
I did chuckle at the Portuguese guy being named Andrew tho
I probably have played like 3000 Threes games over 3 different phones over the years; it's still my favourite Commuting Game of all time, and indeed probably one of my top 5 games of all time. I have never beaten it and probably never will.
2048 can't hold a candle to Threes and it upsets me that people remain mostly ignorant of the latter's existence.
there are pro u/spez users?
this is my first Lemmy post and I'm still not sure if there are spoiler tags and such, so I'll try to avoid spoilers as much as possible.
anyway, I don't like this game.
I initially found the combat very fun but mostly flashy. Later on as I got more eikons and I slowly found something that was efficient for me towards the end, I had very little reason to go back and switch up but I appreciated the flexibility. The problem was that all fights essentially went the same way, and it ended up feeling like the combat system wasn't deep enough. I really liked the hunts, however. And there was a particular boss battle that I think was truly executed perfectly.
Outside of combat, gameplay is dire. It's not really worth exploring outside of the critical path - the loot is worthless. Way too many "talk to this person"-style sub quests with, more often than not, little payoff.
The plot is, I think, abysmal. The whole slave story is handled extremely poorly, and seeing how dumb the approach to this theme is, it's not surprising that they flat out refused to include any black people. The outrage would've been too much. Fortunately (?) this whole slave stuff is forgotten halfway through, so you won't really see more of it unless you focus on the side quests. Which... yikes. Some of the worst writing in the game can be found on the side quests. I initially was excited when Vivian was introduced, as I love me a good Map with Floating Heads of Key Players Where I Learn about the State of the World Sequence... but my god it all amounts to nothing but very convoluted ways of saying stuff like "the army moved to this location". Incredibly tedious, and disappointing. As much of a bummer as this whole world is imo.
And speaking of bad writing, all the female characters of the main cast were done a disservice here. Jill during the Iron Kingdom boss fight was especially done dirty.
I have played every single FF from IV till XV (excluding the XIII series), and I don't think this series will be for me anymore if it continues on this direction. I wish this game hadn't disappointed me as much as it did. Spectacle isn't enough to carry a game for me, and while I was not expecting something extraordinary I did expect something more thoughtful than this.
Oh well at least there is still Xenoblade.