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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)AN
Posts
4
Comments
48
Joined
3 yr. ago

  • Thank you, was going to respond with something similar.

    We don't yuck others' yums, but we also shouldn't yuck their lack of our yums. Being kinky is not some linear progress bar you fill, it's an incredibly varied spectrum of things that may or may not make us tick to any degree.

    To that effect, as with Jaycifer here, my play is mostly mental - the physical stuff matters less, and things like rimming aren't even on the invite list.

    So gtfo here with all that "if you don't like this then you aren't kinky enough" shaming bullshit. Because it comes in so many forms, and that's the awesome fucking part.

  • Beekeeping! 🐝

    Homies are dying off and it seems like a way to help them and the world at large, even just a little bit.

    The bar for entry, however - having a property with a large open space + learning how to do it safely + general time & material resources + not having enough generational wealth to retire early and comfortably to do these things I'd like - means that it's unlikely to ever happen. The thought of it is nice, though.

  • News @lemmy.world

    Justice Department moves to dismiss Proud Boys and Oath Keepers’ seditious conspiracy convictions

    politics @lemmy.world

    Justice Department moves to dismiss Proud Boys and Oath Keepers’ seditious conspiracy convictions

  • Grim Fandango!

    Never has a game made me laugh out loud like when I first discovered it. Clever humour, unique characters, and each line of dialogue is packed with effortless charm and wit. Not to mention the philosophical themes disguised as one man's quirky Day of the Dead -themed quest to get to the afterlife.

    The puzzles are a product of its time so a walkthrough might be needed. But that's forgivable for the game's big picture.

    Wish I could wipe my memory of it and play it all over again.

  • Grim Fandango!

    Never has a game made me laugh out loud like when I first discovered it. Clever humour, unique characters, and each line of dialogue is packed with effortless charm and wit. Not to mention the philosophical themes disguised as one man's quirky Day of the Dead -themed quest to get to the afterlife.

    The puzzles are a product of its time so a walkthrough might be needed. But that's forgivable for the game's big picture.

    Wish I could wipe my memory of it and play it all over again.

  • Same. I've finished Ghost of Tsushima and fell in love with it - it broke my heart to know that I'll never get to play Yōtei on PC.

    I was even desperate enough to consider buying the fucking PS5 for it, but realised that this predatory tactic is exactly what Sony is counting on, and I refuse to let those scummy anti-consumer strategies take advantage of me and my love for the franchise.

    I'm sorry, Sucker Punch; maybe another time. :/

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  • I had a hard time thinking about this one. I figured that I didn't consider anything too mundane to get excited about. I'm just grateful for everything, for every moment of peace and happiness I get.

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  • That's awesome. I guess he passes the armpit test? Haha

    But seriously that's super cool and we need more of that. Keep your wits about you, naturally. You've got a few hours to kill beforehand so feel free to do some community service with more anxious but based hornyposting ✌🏻

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  • Hope your meet goes well.

    I've lost the art of spontaneous conversation over time. Although I can certainly hold my own if I'm the one being approached.

    Being male and having lived through Slavic and Western cultures... well, no, it was never about those pigeonholes. It's the world changing behind the scenes, growing more insular and silent as we live beyond this physical realm, heads down and choosing the worlds we want to explore, safe within the comfort of the screens.

    But stories are written and friends are made each time I choose to raise my head and look around and just try something. I hope to be brave enough to make that choice more often.

  • Returned to Red Dead Redemption 2 for the third time.

    Added more mods, now sitting at 30-40 total. Lots of technical optimisation done as well, big thanks to PCGamingWiki as always.

    Playtime was at 468 hours; now 540 two weeks later. Feels like a blink of an eye. What an incredible world to experience.

    It's really a gift that keeps on giving, and the Read Dead Wiki is a marvelous place to delve deeper into the experience and learn lots. Hoping to try out the private online lobby mod soon.

    Oh and also watching Dan Houser's 3 hour interview on YouTube. Thankful for the many worlds and stories he helped create.

  • Technology @beehaw.org

    Denmark takes a Viking swing at VPN-enabled piracy

    Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ @lemmy.dbzer0.com

    Denmark takes a Viking swing at VPN-enabled piracy

  • I'm a big fan of RDR2 (~470hrs from two full playthroughs), and would recommend it to anyone, even if they don't normally play games. However I can understand why it might not appeal to some people, for one reason or another.

    I suspect this might be because of a slow start to the story - frequently the game falls victim to its own 'cinematicism' and holds the player's hand too much (e.g. walking too far away from a mission area or trying things outside of the box runs the risk of failing the mission, unlike the creative approaches one may take in Rockstar's earlier adventures). I have stopped seeing RDR2 as a 'game', and instead treat it as a world to experience, kind of like a good book. I want to feel that world more than conventionally play in it, and this process greatly heightens my attachment to it as well as to Arthur, increasing immersion.

    That being said, I probably speak for many when I hope that you get to finish that journey someday and feel your place within it. It might take as long as it needs to, but it might just be worth it.