Swimming/diving, it usually has terrible controls. My prime example is Witcher 3, swimming with Geralt feels like steering a freighter while underwater enemies can quickly move in all directions.
Also I generally don't like platforming, but that's just me.
Parrying/deflecting attacks. It's just so damn satisfying
Mass Effect's charge attack of the Vanguard class. It turns you into a projectile to punch the socks off an enemy while also recharging one's shield, so it incentivizes you to repeatedly fly in their faces followed by a point-blank headshot. Headbutting heavy mechs with a Krogan in ME3 multiplayer was great too
I love the dashes in Hyper Light Drifter. With precise timing they can be chained, making them not just useful in combat but also to quickly move through areas. Really satisfying.