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Indie games using retro graphics
  • It also means more people can play on more hardware, it typically focuses the experience, it makes the interactive elements more visually distinguishable from the background graphics, it's cheaper/faster to produce so less incentive to bloat with MTX to recoup massive investments, the scope is smaller so can be better aligned with a singular cohesive artistic vision, and the limited graphics encourages stylisation and artistic decisions when 'photo real' becomes not an option to target.

    Also you don't need to wait 10+ years for a game, just to receive a bloated mess where you only engage with 20% of the content yet had to wait for 100% of the development time, since at that point the investment demands it has to appeal to every possible consumer, only to still get a buggy unfinished release due to the massive scope. /rant. Anyway, indies are great and i love short games too.

  • How Google Ruined the Internet | Adam Conover
  • YouTube recommended this video, and based on the thumbnail alone it looked like sensationalist garbage. I didn't watch it. I think it's because i watched a single video about "de-googling" and now the algorithm dives straight into the rage-bait deep-end of that topic.

  • People want 'dumbphones'. Will companies make them?
  • It's great, but a bit too small and thick (...let me just stop you there), and the design is just not really modern or elegant. I didn't have problems typing on it, personally. But it's either the Jelly Star, at 3", or you basically jump straight up to 6" minimum.

  • We have to stop ignoring AI’s hallucination problem
  • It would be a great comment if it represented reality, but as an analogy it's completely off.

    LLM-based AI represents functionality that nothing other than the human mind and extensive research or singular expertise can replicate. There is no already existing 'second, better calculator' that has the same breadth of capabilities, particularly in areas involving language.

    If you're only using it as a calculator (which was never the strength of an LLM in the first place), for problems you could already solve with a calculator because you understand what is required, then uh... yeah i mean use a calculator, that is the appropriate tool.

  • Prepare to Get Manipulated by Emotionally Expressive Chatbots
  • If this is about the recent AI demos, I'm not worried at all. Seemed completely artificial, and if anything, patronisingly expressive. I guess you could instruct it to tone it down, but even so, i think you're either a person that thanks the chatbot, or you're not (no judgement).

  • Star Wars Outlaws' $110 and $130 editions prompt a collective sigh from potential players tired of season passes and ill-advised early access periods
  • For me, i was burned by Diablo 3 (at launch), but I caved on D4 since the aesthetic did look more inline with what I wanted from the series, and a lot of time has passed, so I was hoping they had learned from D3... but no. So I also feel that D4 was the real dipping point for me, where it's no longer an isolated incident.

    I know people can chime in with the many times I should have learned this before D4, but I mostly didn't actually buy those games. Plus, I already know it was dumb to buy D4, in retrospect, I just really love ARPGs and D2 (which they did manage to Resurrect really nicely).

  • Which Mortal Kombat games across the years should I start with?
  • MK2 was my first, and i still think it's one of the best, or the most classic. MK1, the roster is too small and it's too basic. MK2 is where it embraces the classic MK vibes. UMK3 remixes that with more modern styling and character elements, which was interesting in progression, but I think you could skip straight from MK2 to Trilogy and just drop in the deep end of the character craziness.

    MK4 was also an interesting one in terms of characters and the shift into 3D for the first time. It wasn't... great... but it was interesting.

    After that, I wasn't a big fan of the early modern 3D MK games, I couldn't even play them all since they didn't come out for PC (yes, I'm still bitter), but again I feel like you could skip these straight to Armageddon for early modern-era character craziness. It's basically a generational sequel to Trilogy.

    Then we get to the 'last gen' modern era of 9, X, 11, which i thought were great fun, and worth playing. The story is a ridiculous soap opera, but that's critical MK DNA. Mechanics further refined, good character options. Other people already discussed these.

    I haven't played 1 yet, but it's clearly another soft reboot, and looks really good to me.

    Ofc this is all just my view on it. I have nostalgia and bias towards MK2, (3) and Trilogy :D

  • How Google is killing independent sites like ours
  • I moved from Google Search to Kagi, and I really like it. It's a bit expensive though the experience is really nice, and you know where you stand with them as a customer, regarding their priorities/motivations.

  • Android users switched less frequently to iPhones in 2023, report shows
  • Fair enough, but then it's the same issue to try and convince them to add you on WhatsApp (or iMessage) if they use Telegram. The point is that these are all platforms that we similarly end up stuck on, depending on what most people in our community landed on. In that way it's not so different to the situation in the US.

    People only want to use one messaging client for all their contacts, and as long as the clients remain closed platforms, we are prevented from just using whichever client we individually prefer, we have to use the platform decided on by the community, or fight an uphill battle to get everyone to reluctantly install a second messaging app just for us.

  • Does Android still need third-party launchers?
  • Default launchers need 'covers' functionality, where a folder is opened via swipe, and tapping just launched the first app in the folder without needing to open it. It's the main thing keeping me on custom launchers. That and icon packs.

  • InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)ZE
    Zerfallen @lemmy.world
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