That’s clearly not kitbashing, when you have a car completely backwards and don’t even bother to fix it. Why would the perspective be mostly correct yet be backwards? You’d have to pull from two sources that had a) the exact same art style, b) have the same perspective, yet c) have one of the cars be backward. And finally d) not give a shit about it to correct it.
It's a little strange that there are such drastic changes in culture and climate in such a small area of land, but I still like that they did it. It's of course completely a fantasy world so they can do whatever they want, and it's got 'video game scale.' But I think the cultural differentiation helps to make the world feel larger and the different areas feel more distinct.
Lots of iPhones cost way less than $1k, and there’s plenty of Android flagships that cost over $1k, and they’re all decent phones. Sure, go ahead and judge people for spending money on a device they use every day.
And what I said about the ‘default’ phone is true, and that’s for normal middle class families. Far from the elite. I’m just reporting the facts, it’s maybe people have a different frame of reference depending on where they live.
Do you live in the US? Maybe not, but iPhones have something like a 50% market share here, and in some regional cases a lot higher. For example, in southern California where I live, iPhones are easily in the majority of people's hands. The point is that this feeling is probably more a 'your problem' issue, and it's hard to make a case that people use these phones as a way to feel exclusive if the market share is so high. There may be some issues of exclusion amongst teenagers etc., but teenagers are going to teenager. I'm just talking about the US though. In some emerging markets there may be a case made for the iPhone to be seen as 'luxury,' but this hasn't been the case in the US for a while. iPhones are seen as an ordinary, almost default phone.
Ok surely it's not VRAM. But my cpu is a 12700k, and while it's not the fastest anymore, you would think it's enough for this game. It's using some fairly standard DDR4 ram, though. Not the fastest nor the slowest. I do wonder if memory bandwidth speed has anything to do with it, but it's all speculation.
I play this primarily on my M1 Max mbp, even though I also sometimes play on my desktop. I have the same issue with a ps4 controller, so I connect it.
What’s interesting to note is that I have fewer hitches on the mbp than on my desktop with a 3080 10gb, and I’m not sure what’s the reason for that. My theory is either vram limits or the mbp memory bus hides a lot of that with its speed.
Since D4 servers are going down for maintenance, I took the time to hop onto D2R cause I recently got it on sale lol.
It runs smoothly except for some annoying micro-stuttering that happens fairly frequently. I tried limiting it to 60 fps, 58, etc., and it made no difference. What gives? I'm running on a 12700k 32GB RAM/3080 10GB, and it BETTER not be VRAM issues (I already have to run D4 with high texture settings to keep it from doing momentary stutters).
So is D2R really just terribly optimized or what? The game has been out for a while now. I searched this problem and no one seemed to have a definitive solution. Crazy to me that D4 runs better.
It doesn't look like Ray Davies to me. Very interesting show, it's kind of like Black Mirror if it was done in a more experimental pseudo-documentary format. It's about the "Video Age" lol.