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Our First look at the new Dr Who cards
  • According to the reminder text on one of the cards, time travel seems to be like proliferate for suspend counters, except you can either add or subtract from any suspended cards. Could be fun if all doctors are messing with when things happen in different ways. I can feel the timely-wimey shenanigans from here.

  • [CMM] (NEW) Ghoulish Impetus
  • Heck yeah more impetuses. Love these cards.

    This one seems kinda sick with the recursive aspect. Not a broken card, but a nice role player for something that is almost like a chain able single target removal until the late game. Fun!

  • Seer’s Snare is Kinda Awesome

    Just spent like 30 minutes attempting the final level of Seer’s snare with my B!Dimintri, B!Edelgard, Kempf, and Duo!Ymir and it was, like, hard? This is my team I generally just throw at any problem and it gets solved.

    Yet, this game mode made me actually play the game? Legendary Lyn kicked my teeth in at first, then duo!Tiki… just a really satisfying experience and the absolute last thing I really expected from this game.

    Idk man I missed any previous instances of this game mode and I kinda love it. Hope it comes up often because man that was fun.

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    InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)TA
    Tavahka @lemmy.sdf.org
    Posts 1
    Comments 13