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268
Joined
2 yr. ago

  • An alternate version of the meme:

    And a blank version:

  • Politely request the porn and, upon receiving the porn, be grateful. No contradiction here.

  • Yeah, my one builds on this one. Mine has a horse.

  • I don't speak German either, but I like it in English either way. It's a reversal of how the misunderstanding usually happens in comedy while still being an understandable mistake, and an extra step on the part of the person who made the mistake that adds absurdity.

  • Well, the British were able to use drugs to start a war on China once. All in the name of cheap tea.

  • As the saying goes: Weird hill to die on, but at least they died.

  • They don't know they're pushing for regression, but that's what it is. And a fool can cause as much chaos as a villain.

    I've worked in programming for long enough to know that one person's bug is often a security feature, or a feature someone else literally can't work without. Sometimes, they're the one that asked for it. If that gets rolled back, it would cause regression issues and that's literally what they're called.

  • I love anti-jokes, but it's hard to enjoy them if you're expecting an anti-joke, which makes looking up anti-jokes really unsatisfying.

  • When I was in university, I watched a movie online using alternative means that I had been kind of interested in, but never went to see. I then watched it again. Then I went out and bought a DVD.

    A little after that, I watched a lets play of a game that basically gave the entire experience in a single watch. I liked the game enough that I bought it immediately and just let it sit on my steam library without an install, just so the creator would receive their dues.

    A year or so ago, I got a game through a charity bundle and wound up playing hundreds of hours of it. Since the creators got no money from my purchase, I bought merch, and waited for DLC to come out for me to buy instantly, just so they'd get something from me.

    Recently, a AAA studio let go a bunch of creators while their game was wrapping up, essentially punishing them for a job well done. The creators will get nothing if I buy the game they made, but the studio that screwed them over will get everything. Just like I always have, I will give as much as they deserve to receive.

  • We can't shift back to normal. It was never normal. It was just a different flavour of crazy. Sure, it's easier to see this new crazy, but it's also more honest. Sliding back is nothing but regression, and THAT scares me.

  • Texas has a bigger population than Australia. In fact, it would be 51st largest population and 40th largest area in the world if it split off from the USA.

  • Alright. So one American state is the size of 16 German ones.

  • It takes about 8 to 12 hours to drive across Texas, which is longer than it takes to cross Germany. France and Germany have different laws, and so do Texas and New Mexico. Once you realise that the USA is essentially 50 different countries stapled together, it makes a lot more sense.

  • Before I answer, I wanna point out that the couples in live action shows are also not real. Superman played by Henry Cavill is equally fictional.

    Humans are hard wired to sympathise with things. If you call a pencil "Tony" and someone snaps it in half, you feel bad for the pencil. It's just the way we work. If you feel bad for a fictional couple, that means the creators have done their job correctly.

  • The whole fun of D&D is that nobody knows what the story will be until it plays out. Players don't know what the DM has planned, and the DM doesn't know how the players will react. And neither of them know what the dice will say.

    On the one hand (again), I agree that you don't always need to roll. A 29 passive perception will let you see everything from traps to shat pants, and I'll just skip the perception rolls to move things along.

    On the other hand, I don't want to base my decisions on player actions (good arguments) rather than character actions. Sure, it's a good lie, but you have a -2 to deception rolls. If I ignore that, then the dude with a +12 might as well have not bothered building a character.

    On the third hand, I struggle as a DM with not holding back. I'm TOO nice. I don't want your character to die either. But if the story is going to have weight and your actions have meaning, that means bad things must be possible. If letting a hero live would feel cheap, it may be worth more to let them die. Plus, memorials and funerals are great RP.

  • At least he actually turned up for you! He came the first time and it was great, but I've been waiting years for him to come again and nothing. I guess he just doesn't want to hang.

  • On the one hand, games should enable you to tell the story you want to tell. If you're fighting against the games rules and contents to make your story work, changing a rule, or even the system you're using, is the right call.

    On the other hand, we've all seen stories where the established rules of the world break for a moment to let the protagonist win a fight they'd obviously lose. It's always a low point in the story, unless the story is just bad. The audience starts to feel like there are no stakes because physics will just bend to help the hero win.

    If the rules of the system already in use would kill a character, then maybe the story is one where that character dies. It's not the one you planned, but it's the one that's happening.