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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)SK
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  • I don't know how it is where you are, but here there's always nutritional information per 100g, in addition to the portion sizes. So I always ignore everything but the per 100g, and compare the macronutrient distribution that way

  • Maybe an astrobiologist, linguist, and anthropologist?

    Edit: probably some physicists as well, someone who can help build up a common mutual understanding from universal physical constants and so on

  • Until malnutrition properly sets in lol

    Your body is going to have plenty of essential fatty acids and calories sure, but there's no vitamins, amino acids, or minerals in pure oil. I can't tell you how long it will take before those really set in, but you're probably going to start feeling quite shit quite quickly

    ..Not to mention your bowel movements are going to be... Slippery

  • And you also need to trust your OS not taking screenshots of your apps or recording the text displayed onto your screen

    There's plenty of links in this chain, there's a lot you need to be aware of if you're going to those lengths. Pick your battles

  • The game was originally planned to be a PvE only game, but the game wasn't fun according to the data by their playtesters

    There's work that is involved in properly making and balancing and creating content for a different mode. You design the entire game around how you play it, in those case PvPvE. So no, they shouldn't. And neither should devs be forced to make a game they don't want to make. If you remove the PvP from the game as-is, you will lose out on a lot of what the game is supposed to be, and the interactions and moment-to-moment gameplay you have. Not to mention you're gonna split the playerbase which is rarely healthy for a multiplayer game.

    There's a reason PvP is included, and that's because it a straight up impossible to implement the sort of dynamism and unpredictability PvP adds.

    There's not a lot of games like Arc Raiders, and it is the kind of game that I want. Not every game is, or should be made, for everybody. That's how you get the sort of environment of undifferentiated AAA games where they all look and play the same all designed by committee to appeal to the greatest amount of possible to earn as much as possible

  • Two editions, the current one and previous one, I believe

    And the space hog is like a few gigabytes. I think that's well worth it for a beginner when it means that in the worst case you can always roll back when we have like terabytes of space

  • I mean, sure I would be relieved myself as well, I don't want to do labour if I can avoid it

    But that still doesn't mean I don't want to do it for ny friends and only do it out of a sense of obligation or anything. I genuinely want to help, and make life easier for the people I care about, even if it's a bother from my end

  • I think it can be a valuable insight for many. Having that sort of wake-up call. Yeah, maybe most people have figured this out by now, but its possible many are still going on that sort of autopilot mode where they keep being harsh on themselves due to learned and instilled behaviors