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What systems have good rulesets for social encounters?
  • I second Genesys especially for social encounters. It doesn’t over complicate but enables doing “damage” in a back and forth between sides through opposing checks depending on the argument approach. Also as a system it greatly lends itself to role playing and descriptive play through the mechanics themselves.

  • InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)SE
    Seneca @ttrpg.network
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