Skip Navigation

InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)PA
Posts
0
Comments
72
Joined
3 yr. ago

  • The problem with any stealth game is that the computer has to know where you are for the game itself to work on a few levels. To play chess or any kind of game with a computer, the computer has to dumb itself down for your benefit.

    That doesn't really make any sense. Of course the game engine has to know where the player is, but that doesn't mean it actually factors into the decision-making of enemy AI. Whether you're behind them or not should not affect when they decide to turn around. It's not like a parent pretending not to see their badly-hidden child while 'coincidentally' moving towards their hiding spot, GTA 5 does this when cops are searching for you, it's extremely obvious and it sucks. I've never experienced a stealth game that does the same.

  • I would if I could, but Dying Light didn't have that option. It also didn't have the option to let me quit a mission after I got softlocked behind a room full of bullet sponge enemies, having run out of every resource because those stay gone for good even when you die and reload.

    So yeah, I quit that game.

  • dumb user one

    Really pisses me off

    Last router I had to install had a manual that was literally only "Put this cable in this hole. Click this button. Et voila." with no explanation what any of the other buttons or slots or indicators were for.