Intel's Meteor Lake CPUs are slower at single-core work than previous-gen models — new benchmarks show IPC regressions vs Raptor Lake
Nighed @ Nighed @sffa.community Posts 377Comments 1,007Joined 2 yr. ago

Nighed @ Nighed @sffa.community
Posts
377
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1,007
Joined
2 yr. ago
There is only so much that can be multi-threaded, beyond that the overhead just slows things down (and can cause bugs)
More simulation type games (city skylines etc) can multithread more (generally) while your standard shooter has much less that it can do (unless you have AI bots etc)