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I miss the era of the internet with random games on every website
  • For sure. But it's a harder sell internally to say: This game is generating revenue.

    With a print ad you might say: This magazine has x monthly readers, so that is the impressions we get and it's rather obvious how that might give you more sales.

    With the game, you might have some visitor numbers as well, but if that is translating to sales is hard to prove. Additionally, they are already on your website.

    You might have to do a survey of your clients or during the order process and ask them "how did you find out about us?" or something like that. And only if enough people say "I bought something from you, because of the game on your website", will you be able to justify the expense of maintaining it.

  • Samsung’s 20-year-life EV battery runs 600 miles on 9-minute charge
  • According to this: https://en.m.wikipedia.org/wiki/IEC_62196 the standard was updated in 2022 to support up to 1500V and 800A. If this can be achieved simultaneously it would be 1.2MW.

    Whether it is necessary or realistic is another thing, but seems to be achievable without even changing the plug.

  • InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)ME
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