Aidon oikeasti en, enkä halua. Talkoohommat joo, tottakai tulee hoidettua tarpeen vaatiessa, mutta naapurit tuntien ei meillä ole mitään yhteistä elämässä. Small talkkia voi harrastaa, mutta ei mulla ole pakottavaa tarvetta tutustua ihmisiin joihin en muuten haluaisi tutustua (kuin naapuruuden perusteella).
Yeah, I keep in touch. I experienced some deprivation as a kid, so as an adult, I pursue interests with glee. Maybe even to my detriment, but overall I think it's a positive thing to rush toward interesting things.
The flip side is, really draining sometimes, and I push it away in favour of gratification. Could also be a sign of an imbalance in life, if recovering from work-based responsibility doesn't happen well enough, and it intereferes with personal life responsibilites.
I have two Hori sticks, the RAP4 (modded) and fighting edge unmodded.
Both work great on pc and playstation. Hori at least had a switch stick, but not sure if any more. It was based on the RAP, which is a fine stick, even out of the box.
If you don't have budget constraints, ordering a custom could work too, since you could get it to work on the switch and ps. I don't think many sticks support both out of the box.
If you can leave the switch out, Qanba is real nice. Razer sticks are pretty cool too, very heavy and boxy, but I like that. And Hori is a bit more budget friendly.
The Nacon stick with Sanwa parts seems like a good deal too.
Onnittelut on paikallaan, sillä tuotteer on kohtalaisen laadukkaita. Näiltä neljä pakettia hankkineena ei ole tullut katumusta päälle, mutta toisaalta en ehkä enää viidettä menisi hankkimaan.
Archetype sarjan plugarit, varsinkin Petrucci on todella monipuolisia leluja jotka teki kotikitaroinnista aivan ykkösharrastuksen. Saundeja löytyy satoja, on efektejä ja vaikka mitä mukana. Varsinkin jos malttaa black fridayn aikaan ulos puksahtavaa -50% alea vartos, on hinta/laatu oikein kohdillaan.
There a youtube channel and a steam curator called Mortismal Gaming who loves CRPGs. Their shtick is also completing games at 100% before popping a review, and they are churning out new material at an amazing pace. Check it out for some decent coverage on the genre.
As for a maybe hidden gem, Age of Decadence looks pretty good. I have not played it yet, but the genre seems to match, and the premise is solid.
Expedition Rome is well appreciated too, even if it leans more toward tactical battles.
Alien RPG has this mechanic in the "cinematic play"/oneshot playmode, and it for the single session of it I've done, kt was great.
I ran the introductory adventure with a few modifications (like taking out the android), and giving each player a card with their own goals and motivations. It culminated in a GREAT betrayal at the end of the session, and a desparate, selfish scramble for survival.
I'd love to try it again, say for Vampire or some other "non-good" and rp-heavy heavy game.
Yläasteet on paikkoja minne opetushalu ja idealismi menee kuolemaan. Massiiviset luokkakoot, resurssipuute ja teinielämän haasteet on aikamoinen kombo.
Isot propsit ja loputon kunnioitus niille jotka tätä tehtävää hoitaa.
If you care about fashion, everything will go out of style every now and then. If you like cargo shorts, wear them. There's no reason to cater to someone elses gatekeeping. If you think that they don't fit your look, then that's a completely different issue.
Driving people out because of their past isn't fruitful. Someone used to have bigoted views but something made them change their mind, and they pushed hard enough to reform their life? Sounds like they wanted it, and are probably a changed person.
I know a few people like this. They help others leave similar situations. Great people doing important work.
I guess when I ran into Aesop Rock, and got absolutely infatuated? I don't do a lot of rap, so his stuff hitting so damn hard was a surprise.
I remember a few of the other times. Mostly it has taken the right moment, the right mindset and the right artist. A dark autumn evening and a walk in a park for Dark Sanctuary, falling asleep to SunnO))) and waking up to it was a mindblowing experience.
Carpenter Bruts album Trilogy opened up electronic music for me, and Crypt of the Necrodancers soundtrack cemented it.
I just read Nights Black Agents, and they have a similar idea presented in the book, but no rolls.
They give examples of environmental features for different locations, that could be used to up the ante and encourage interactions.
A fight on the streets? Someone gets slammed to a fruit stall and starts chucking melons.
A chase scene on a highway? Two trucks come in between the cars, so you can run on them to reach the other vehicle.
A fight on an icy lake? Cracks form, or maybe the sleeping leviathan sticks its maw out every now and then.
Don't add more hp pools to dwindle, make the dwindling more interesting and maybe make the environment speed up the combat. You don't need to kill all the ruffians if you push them into a river, cutting the time of the encounter into half.
Telegraphing options is good too, since playees might need some encouraing examples. Want a swashbuckling scene? Make the bandits swing on on tapestries and chandeliers to give players ideas and feed their imaginations.
Heyy, very cool! Thanks for the recommendation! I gotta keep this one in mind, after I get through Fear&Hunger. It's pretty brutal, but god I love the pixel art.
Aidon oikeasti en, enkä halua. Talkoohommat joo, tottakai tulee hoidettua tarpeen vaatiessa, mutta naapurit tuntien ei meillä ole mitään yhteistä elämässä. Small talkkia voi harrastaa, mutta ei mulla ole pakottavaa tarvetta tutustua ihmisiin joihin en muuten haluaisi tutustua (kuin naapuruuden perusteella).