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Weekly Incremental Check-in

This thread is meant for people to share what they've been doing this week. Incremental game recommendations are encouraged, although other topics are welcome as well. Just remember to keep it casual, be helpful, and have fun!

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Weekly Incremental Check-in

This thread is meant for people to share what they've been doing this week. Incremental game recommendations are encouraged, although other topics are welcome as well. Just remember to keep it casual, be helpful, and have fun!

1
Weekly Incremental Check-in

This thread is meant for people to share what they've been doing this week. Incremental game recommendations are encouraged, although other topics are welcome as well. Just remember to keep it casual, be helpful, and have fun!

6
Weekly Incremental Check-in

This thread is meant for people to share what they've been doing this week. Incremental game recommendations are encouraged, although other topics are welcome as well. Just remember to keep it casual, be helpful, and have fun!

12
Weekly Incremental Check-in

This thread is meant for people to share what they've been doing this week. Incremental game recommendations are encouraged, although other topics are welcome as well. Just remember to keep it casual, be helpful, and have fun!

4
Weekly Incremental Check-in

This thread is meant for people to share what they've been doing this week. Incremental game recommendations are encouraged, although other topics are welcome as well. Just remember to keep it casual, be helpful, and have fun!

7
Weekly Incremental Check-in

This thread is meant for people to share what they've been doing this week. Incremental game recommendations are encouraged, although other topics are welcome as well. Just remember to keep it casual, be helpful, and have fun!

11
Weekly Incremental Check-in

This thread is meant for people to share what they've been doing this week. Incremental game recommendations are encouraged, although other topics are welcome as well. Just remember to keep it casual, be helpful, and have fun!

5
Weekly Incremental Check-in

This thread is meant for people to share what they've been doing this week. Incremental game recommendations are encouraged, although other topics are welcome as well. Just remember to keep it casual, be helpful, and have fun!

4
Weekly Incremental Check-in

This thread is meant for people to share what they've been doing this week. Incremental game recommendations are encouraged, although other topics are welcome as well. Just remember to keep it casual, be helpful, and have fun!

8
Weekly Incremental Check-in

This thread is meant for people to share what they've been doing this week. Incremental game recommendations are encouraged, although other topics are welcome as well. Just remember to keep it casual, be helpful, and have fun!

4
Weekly Incremental Check-in

This thread is meant for people to share what they've been doing this week. Incremental game recommendations are encouraged, although other topics are welcome as well. Just remember to keep it casual, be helpful, and have fun!

2
Weekly Incremental Check-in

This thread is meant for people to share what they've been doing this week. Incremental game recommendations are encouraged, although other topics are welcome as well. Just remember to keep it casual, be helpful, and have fun!

1
Weekly Incremental Check-in

This thread is meant for people to share what they've been doing this week. Incremental game recommendations are encouraged, although other topics are welcome as well. Just remember to keep it casual, be helpful, and have fun!

2
Weekly Incremental Check-in

This thread is meant for people to share what they've been doing this week. Incremental game recommendations are encouraged, although other topics are welcome as well. Just remember to keep it casual, be helpful, and have fun!

4
Weekly Incremental Check-in

This thread is meant for people to share what they've been doing this week. Incremental game recommendations are encouraged, although other topics are welcome as well. Just remember to keep it casual, be helpful, and have fun!

8
old.reddit.com Blast from the past - Idle Bouncer

I've been playing [Idle Bouncer](https://www.kongregate.com/games/almostidle/idle-bouncer) for the past several days. It was kinda cool at first...

Blast from the past - Idle Bouncer

I've been playing Idle Bouncer for the past several days. It was kinda cool at first because you have multiple tubes with all the balls bouncing and at least two or three tubes would contribute to your income.

After the sixth and final tube runs out of steam, you "improve" the first tube, which makes it a few orders of magnitude stronger than the sixth tube, and start working your way through the tubes again. What I don't like is that when you get to this part of the game, only your current tube produces any relevant income, so the rest of the tubes just sit there doing nothing. I haven't even "improved" all the tubes once yet; I'm only on the first improved version of tube five and it's just a huge slog to make any progress. Yet I see there are twelve layers of improvement for each tube.

Has anyone made it far into this game? Do the new abilities from improving the tubes actually alter the gameplay in any significant way? Or perhaps it is just a p2w game? There is a cash shop, and the game itself is very stingy with handing out premium currency, so maybe that's the case.

Looking forward to your feedback.

x-posted from /r/incremental\_games by /u/Punctuality

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Don't Die, Collect Loot - Arcanist Playtest Update

Hi /r/incremental_games!

It's been a while since I last posted, but I wanted to give folks a heads up that the next iteration of the Don't Die, Collect Loot playtest is live here: https://store.steampowered.com/app/2052160/Dont_Die_Collect_Loot/

For those who haven't tried it yet, Don't Die, Collect Loot is a wacky incremental action RPG with some 2D scrolling shooter elements. It focuses primarily on finding and crafting massive piles of loot and exploring large skill trees as you traverse randomly generated levels.

You start off with a pretty basic hero (Adventurer, Beastmaster, or Arcanist right now) with some simple skills, but you end up eventually dealing billions of damage as you shred your way through impossibly large piles of monsters and wacky bosses. The endgame features an infinitely-scaling difficulty prestige system so you can really try to push your character to its limits if you want.

For those who have played before, this update primarily focuses on adding the third class to the playtest. The Arcanist is a spellcaster that cycles through mana, using it to power spells. Using those spells then empowers your basic attacks, creating a damage boosting feedback loop!

There's also a ton of new items to find, new hidden bosses, a deeper endgame, automatic skill usage options, and significant performance and stability updates to boot.

Always excited to hear from you folks and get your feedback!

Thanks,

Dan

x-posted from /r/incremental_games by /u/dan_marchand

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