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[DEV] Ten Years of Shattered Pixel Dungeon
  • ayyyyy congrats!! thx for always keeping us in the loop :) i like the new yog, indifferent about everything else except the main characters. the new designs look too muddy. the outlines on the original are much stronger

  • Ascension with all Hero classes :D calling it quits (for) now

    Got my first win a month ago and it got me really excited so I kept playing with other classes and got some good streaks, eventually winning with all of them. Interestingly I started finding the start of the game the most interesting... once you get lucky enough times it starts becoming clear that the run is "over" and you just have to go through the motions.

    This game has been a lot of fun though but I will defs be saying goodbye to it for a bit at least. Started finding myself playing it idly/mindlessly/passively whatever ppl wanna call it.... playing without intention I guess. Not the game's fault tho, probs because I did two of those winning runs in a single 8-9hr session each (thanks plane flight)

    Lovely community and lovely people <3

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    InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)GI
    Gidaz @discuss.tchncs.de
    Posts 1
    Comments 15