"Hyperbole" is just a euphemism for strawman. No one said PC players don't buy shark cards. You made their argument look ridiculous by misrepresenting what they said. That isn't a good faith argument to begin with.
Yeah it can only get so good before Windows starts to show its ugly face. Steam Deck works so well because it runs games within it's own compositor with absolutely no bloat or distractions.
Good thing no one said that
One is a physical collectable and the other is not. It's like comparing an NFT to a Funko pop, there is a reason the latter never took off. If you think digital goods have value as collectables, then surely you also think NFTs have value as collectables? (The current NFT market would state otherwise...)
Being able to resell digital games would completely fuck single player games. I imagine a handful of licenses would get sold at launch and then redistributed between people endlessly, until sales just bottom out completely when you can get a second-hand key for pennies. There would probably be a big shift towards games with lots of replay value like multiplayer or roguelikes.
Karma/subreddit systems incentivize posting inflammatory things for their insular communities to circle-jerk over. Nothing fuels the upvotes like righteous indignation. Spreading positivity doesn't give the short-term endorphin release that internet points give you.
Hyberbole is often employed for humorous effect
From was a big part in paving the way for Japanese console games to come to Steam in the first place with Dark Souls in 2012. Most of their ports are perfectly fine.
Units sold is really only useful if comparing similar products. You wouldn't compare how many yachts are sold in a year vs how many toothpicks or sticks of gum, by the same logic it makes no sense to compare a $500 gaming console to a $2 indie game either. Steam sells a lot of different products, I mean how would you measure F2P games which are not even sold by unit in the first place? How about DLCs? Software licenses?
And I would argue the info is useless anyway. All the list does is give you rough idea on what's making money on Steam, there are no specifics given. No one is using this data for anything serious.
What other metric would you use to measure "top sellers", flat units sold? $10 indies and games on sale would probably dominate that list. Seems the most sense to base it off of revenue.
...what isn't clear about it, Steam top sellers list has always been total revenue of everything sold on Steam. Even F2P games with microtransactions are counted.
Caddy makes it a breeze. Just get a domain name, add an A record for your IP and put in this one line:
caddy reverse-proxy --from example.com --to 127.0.0.1:8096
Just like that, remote access over HTTPS.
I put off using Jellyfin for years because of comments like this. Finally made the switch three years ago and lo and behold... it's just a better Plex. More customizable, less intrusive and the syncplay actually works. There are a few issues client-side depending on your platform, but other than that I don't get the criticism.
It's not impossible, you just need to name your files correctly. I haven't had a single issue with either Jellyfin or Plex. Used both for many years.
Ah, I wasn't the original person you replied to sorry. If it isn't Nobara or Bazzite, chances are most distros will require tweaking to get gaming to an acceptable level.
Incorrect again.
uh... ok. It really is that simple, I play games everyday on Linux and that is exactly how I've installed 100s of games, so I'm really not getting it... Are you talking about enabling Steam Play in the Steam settings or something?
I don’t know. The “that’s the story of the time I tried to play games on Linux” indicates that I, and most every other user, doesn’t care enough to spend all day burrowing through search engines and support threads to figure out how to just make the thing work.
I don't know why you are telling me this, I'm not the King of Linux or anything. Just thought I might help you with your problem, I don't know what I did for you to unload all this on me lol
You click the game on Steam, click "install". That's the same on Windows or Linux, the client doesn't change.
Going from 144fps to 2fps sounds like a graphics driver issue to me, what was the problem then?
Installing games is same as Windows, download and launch via Steam. As for lack of FPS, willing to bet you had an Nvidia card but didn't install the drivers for it.
Valve advised it would be generally available shortly after launch
Again... I can't find where they said that, maybe post the quote?