Hope they‘ll implement a bunch of image reconstruction techniques with the update. And maybe generally optimize the game better, but not gonna get my hopes up…
When I played it, it had the same bug as DS3. Every now and then a very short stutter and it had nothing to do with the pc it was running on, it was an engine issue, I think. Don't know if it is fixed by now but that one really hurt, because a stutter can mean death in those worlds.
you can get mods to make it run over 60. But the framrate plummets with ray tracing on for negligible visual difference since they only do it for shadows
It's FROM, they still loathe PCs on a personal level. Or at least it always feels that way. They get ordered to release on PC, and they do, but they curse them every step of the way and fuck it up as much as they can without getting fired.
So I don't think this is a specifically Fromsoft issue. Lots of Japanese game companies struggle with that, and it seems to be because the lion's share of Japanese gamers use consoles, not PC. So I think a lot of Japanese companies don't have a ton of experience optimizing for PC.
From was a big part in paving the way for Japanese console games to come to Steam in the first place with Dark Souls in 2012. Most of their ports are perfectly fine.
I don’t get that at all. Elden Ring was already painfully long. If you tried to do everything you ended up super OP. It became an absolute slug to get through. It was super repetitive. I can’t imagine anything they could add with a DLC that could improve that. I don’t get the hype for the DLC.
Opposite for me completely. I spent 120hrs on it and it flew by completely, I was sad when it ended and found I got no satisfaction from ng+ and also, couldn't bring myself to do a raw ng again with exploration of everything.
So new content is precisely what would entice me back to this and what I want.
I adored the game and also spent a little over 120h in it, but it's commonly accepted that past the capital, the game kind of lose its pacing and starts iterating on the same ideas, just in different settings.
In majority of other games it would be a valid scaling complaint. Yes you don’t need to level, but it’s part of the game as well, it should be implemented correctly so everyone can enjoy all parts of the game.
ER did have a lot of reused assets and bosses in the tons of little dungeons. Those things were only interesting for the unique puzzles they sometimes had.
I have to expect the expansion will have all new content without much reuse. They've had as long as they need to make whatever they want. And traditionally Fromsoft expansions tend to be well received.
I've been excited for this ever since they released the promo artwork! The speculation I've seen is that we'll probably see at least a trailer at the game awards, and probably a full drop by February—based on financial projections for the game released by Kadokawa (the parent company).
We shall see! I love the lore, so I can't wait to get my hands on more of it.