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Best way of playing Wipeout these days?
  • I figured you meant something like that, but if you’re the kind of person who has cravings for Wipeout and you haven’t played it in VR, it’s something you should aspire to.

    That said, I would probably look into emulating the highest possible system, which would be PS3 or maybe fall back to PS2 for a higher framerate. Looks like someone did some testing for you up to PS2 though: https://youtu.be/zlVWdk4i-1Q?feature=shared

  • The Thing: Remastered Is the Next Revival From Nightdive Studios
  • It’s not perfect - there’s a mechanic where you can test someone’s blood to determine if they’re a Thing, but sometimes there are scripted moments that override it and just instantly flip someone. So you could literally test someone, find that they’re clean, then walk to the next room and SPLAARBGCHH they turn into a monster.

    That said, it still does manage to capture a ton of what made the movie so special: an amazing setting, some terrifying threats, and awesome tension. Plus, if you love the movie, it actually does a good job of expanding the immediate universe of the story without feeling grossly tacked on.

    Overall, I’m super psyched to grab this when it comes out. I never completely finished the game so this will be my chance.

  • Robot cars can be crashed with tinfoil and painted cardboard
  • It’s not meant to be a perfect example. It’s a comparable principle. Subverting the self-driving like that is more or less equivalent to any other means of attempting to kill someone with their car.

  • Robot cars can be crashed with tinfoil and painted cardboard
  • https://xkcd.com/1958/

    TL;DR: faking out a self-driving system is always going to be possible, and so is faking out humans. But doing so is basically attempted murder, which is why the existence of an exploit like this is not interesting or new. You could also cut the brake lines or rig a bomb to it.

  • Favorite obscure multiplayer game?
  • So many options. Some deep cuts for you though:

    PlayStation:

    Rakugaki Showtime - a bizarre four-player arena battle with a ton of zany unlockable characters, this game was never translated but is worth the effort since it was made by the gods of game design, Treasure (makers of Gunstar Heroes, Contra Hard Corps, Silhouette Mirage, Ikaruga, and many other gems - made up of some of the OG designers of Contra).

    Trap Gunner - two player split screen 3/4 view game where you lay traps to try and kill the other player. Not a ton of longevity, but worth several fun afternoons.

    Blast Chamber - four player frenzied dystopian sportsball game that takes place in a cube-shaped arena with a clever gimmick: any player can run up to a wall and rotate the entire arena 90° and cause their opponents to fall.

    Return Fire - frantic two-player capture the flag with a variety of military vehicles and a fun classical soundtrack.

    The Unholy War - made by Toys For Bob, which was at the time the home of the creators of Spyro, Skylanders, Archon, and the greatest PC game of all time, Star Control 2 (now free on Steam as Free Stars: The Ur-Quan Masters). A beautifully balanced and fun combination of chess-like board tactics culminating in asymmetrical 1-on-1 live combat.

    Genesis/Mega Drive

    Gunstar Heroes - a cooperative run and gun game that out-Contra’s Contra. The game that put Treasure on the map.

    General Chaos - weird, small scale real time strategy action with cartoony soldiers. Strange but quite fun.

    Star Control - two-player strategy/action in a similar formula to Unholy War (these guys loved this formula and made many variations of it), this game has you navigating a small star map to position your fleet. Conflicts are resolved in a top-down ship combat mode that is incredibly fun on its own thanks to a wild selection of unique ships.

    Mutant League Football/Hockey - two versions of the same concept, these games really liven up the sports for those who aren’t die-hard Madden junkies. Most of my games I ended up winning by default because too many of the opposing team members had died. Playing against a friend, you really feel it when you get one of your players murdered.

    Super Nintendo

    Metal Warriors - split-screen, asymmetric, side-scrolling mech combat. Always fun to get the drop on each other.

    Bomberman - obviously not a deep cut, but I had to mention it. Controller-throwing four-player competitive deliciousness.

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    EvilBit @lemmy.world
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