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It's time to RULE!
  • I've got good news for both you and people physically close to you!

    I've only seen them in Germany, but they've got at least all three Kanto starters, Pikachu and Mewtwo for shower gels and Charizard, Lapras and Jigglypuff for bath additives!

    We even have a Pikachu toothbrush and Pokemon themed tooth paste. All available at your average grocery stores around here.

  • What JRPGs will you be playing in July? What games did you finish in June?
  • Spent the whole month playing Xenoblade X DE, which I finished just two days ago. I quite enjoyed the original release and did enjoy my time with this one as well. Knowing the game already, it was fun to kind of break it. I maxed both my level and all classes around chapter 9 out of 13 and got the best Skell available. However, the new content kind of took the wind out of my sails. I originally wanted to do all side quests after the story, but now I feel like I'm done. I knew the new lore could never hold up to expectations and theories I held for such a long time, but I still didn't feel it.

    Story stuff

    My favorite theory has always been that Mira is Purgatory. It explains why all these races strand there and why there is no escaping it - neither with spaceships nor with an actual time machine. L, the one weirdly present in the story, the only native of Mira except for Nopons and the only member of his race being named Lucifer - just jumbled up - fits just into it. It would also explain the whole Lifehold situation, since it being destroyed was the moment everyone died. The other races even saw a bright light upon entering Mira. Even Lao made sense, since he wasn't ready to give up on life just yet, so he came back to Mira. The Ganglion were there because they lost the initial war against the other aliens.

    Now, none of that is true. You could still claim that Mira is a metaphor for Purgatory, but it's a physical space in the multiverse which one can escape from. And in fact, we do - after the whole of Mira is destroyed.

    I know all the new things fit right into the other Xeno games and their overarching themes, but it just doesn't sit right with me. Something I've never felt after a Xeno game. Although X3 came close, for similar reasons.

    Many of the original mysteries didn't even get an answer in the new chapter.

    Lastly, I don't like Al. At all. And he's even implied to be part of L - note the similar names -, which was seemingly created by Al merging with Void. Which I found to be a bad conclusion for the character.

    TL;DR: Xenoblade X was better without the added content. Sometimes open mysteries are more satisfying than bad answers.

  • Can anyone recommend some good entry points for the Atelier games that's available on Steam?
  • There is a big difference between Ryza and the other two. Up until Ryza came out, the games used a traditional turn based battle system. With Ryza, they introduced action elements into the gameplay.

    Personally, I'd recommend the later. Atelier, to me, is mostly about the crafting. I want to abuse the crafting system, which is somewhat different in each sub-series, to create gear so strong I basically don't have to think about combat. With the new system, once you achieve that, battles are a lot faster. But it's fun too, not just faster.

    Other than that, you can take whichever you feel like. I haven't played an Atelier I didn't enjoy. They all have enjoyable characters. Keep in mind, the early games have time limits. I don't quite remember if Sophie or Ayesha have them, but Ryza doesn't.

    Oh and I've heard the newest one is quite weak. But you didn't mention it anyway. Apparently they gutted the crafting...

  • How do Vampires know they are immortal without first living forever?
  • The original one probably doesn't know, but I'd consider myself functionally immortal for as long as there are other vampires who didn't age for a couple hundred years more than I did.

    As the original one, however, I'd never stop checking for new signs of aging. Well, at least until I've had enough of life altogether.

  • What are you playing this weekend? 2025-06-27
  • I spent my time once again with Xenoblade X. Currently preparing for Chapter 9, Lv 67 and 33% of Mira done.

    More details

    I wanted to prepare for Lao's death and do all his Heart-to-hearts. This meant some grinding to bring up his affinity.

    Went to FN 406 and fought some Puges until I dropped a Phoenix, got level 50 along the way.

    Afterwards I placed a lot of the remaining probes to grind money with and then focused on side quests.

    Now I'm sitting in my Lv 50 Skell with a Phoenix weapon and will probably complete Chapter 9 and then max out all classes by fighting Joker.

  • Which are your favorite podcasts about programming?

    I recently took up running and need a few good podcasts to listen to while doing so. I thought this would be a great opportunity to broaden my general programming knowledge and keep more in touch with new developments - can you recommend something?

    Everything goes, from weekly stuff summarizing new tech to deep dives into certain topics.

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    What are you playing this weekend? 2025-06-20
  • My equipment is filled with EXP augments. You can get these preinstalled from the shop, they get better when you level up the Sakura manufacturer. Or you can craft the 40% one quite cheap early on only using material tickets. Set one to each piece of armor for a grand total of at least 200% extra. (It may be capped at a 100%, they are so cheap, I never bothered testing).

    My teammates are only lv 33, I didn't given them any.

    The other ingredient was simply fighting stuff up to 10 levels above me. If you succed you easily get a full level early on.

  • What are you playing this weekend? 2025-06-20
  • Xenoblade X continued to take up all the time I spend gaming. Got a bit carried away with side stuff and reached Lv 40, currently inbetween Chapter 6 and 7.

    Just got my Skell too, but I honestly don't like them much. Ground combat feels more dynamic, Skells don't level in any way and the hefty repair cost doesn't match my playstyle of stat checking every living thing I come across. Probably why I'm so overleveled.

    Just like in the WiiU version, it will probably get relegated to cheesy grinding tactics, if necessary, and flying.

  • New report suggests third-party Switch 2 game sales are "below estimates"
  • Wouldn't have expected anything else. The two types of people I've mostly seen buying the Switch 2 are those who are really into Mario Kart and those who are into Pokemon, for the extra frame rate.

    Neither of these groups is known for buying 3rd party games - at least not the ones I know.

  • What are your favorite Tactical RPGs?
  • Final Fantasy Tactics Advance, above all else.

    That being said, Shin Megami Tensei Devil Survivor 1 and 2 are awesome. They combine SRPGs with the usual SMT combat - I don't think I've found something similar yet.

    You move around like you would in any other SRPG, then you can attack enemies in range to enter normal turn based combat - however, at most, you can only play out 2 full turns before combat ends. Afterwards the next unit moves. Each unit represents a squad of up to three characters you will be batteling with, usually a human and two demons. Depending on your squad, you may have different movement, range and abilities.

  • My cats right now
  • I could present him with multiple options at once, but since he only gets wet food, this would involve a lot of waste.

    There's also the added problem of changing taste. Depending on my mood, I prefer different food on different days. Until proven otherwise, I just assume the same for him, which is why I would ideally have everything in stock and he could choose every day.

    Maybe I should get more cats, give them multiple options and see who goes for what. Ideally, everything gets eaten and I learn more about their preferences.

  • What Character from a JRPG is you favorite?
  • That's a really hard question, actually. A few characters come to mind, but it's entirely possible I'm blanking on my actual favorite.

    Luke fon Fabre (Tales of the Abyss) has one of the best character arcs, I think. He starts out quite low and can have a lot of growth because of that, there's also just so much stuff happening to him.
    Axel (Kingdom Hearts 365/2 days) is somewhat similar. I really like characters who struggle to find themselves.

    Ichiban Kasuga (Like a Dragon) definitely makes the top cut. Although his writing did get worse with Infinite Wealth, sadly. The overall writing for him and the story in his first appearance are almost flawless, I'd say.

    Rex (Xenoblade Series) gets the meme nomination. I actually really like him, but some of it came down to how memeable he his. Naturally, I had a field day with his adult appearance later on.
    Both Jin and Noah would be other solid picks from the series.

    Kefka Palazzo (Final Fantasy VI) gets the nomination for the best antagonist. There's nothing I don't love about him.

  • A game you "didn't know it was bad 'til people told you so"?
  • I've played them all! Although, I haven't finished all of them. I'm planning on fixing that with the FFT remaster, however, I had to drop the original release.

    Personally, it goes FFTA > FFTA2 > FFT. I don't think I've ever met someone who likes FFTA2 the most.

  • A game you "didn't know it was bad 'til people told you so"?
  • Usually, whenever people talk about A, you get a few of the following arguments:

    • The story is bad/too childish
    • Laws/Judges are overall a terrible mechanic
    • Learning skills from equipment is bad
    • SRPGs need permadeath
    • Send missions are bad and just there to promote the game with having 300 missions

    Of course, I disagree with all of these. Actually, these are some of my favorite things about this game.

  • ich💩iel

    Das rote Flanellseil wird wohl auch die Brandmauer genannt.

    1
    ich🚦iel

    Die Hoffnung stirbt zuletzt.

    4
    Decks for starting out

    Greetings!

    I'm fairly new to Master Duel and didn't play much Yu-Gi-Oh! in general for the past decade - you could say I'm a complete amateur.

    Now, I've done most of the solo mode stuff to get to know some more archetypes and played the current Theme Chronicles event to the point where I got all obtainable gems with the vendread loaner deck. Luckily, the loaner was actually quite good, so I didn't need to build a deck. (Got all gems with a 22:8 win ratio.)

    After all of this, I want to dive into ranked. For the solo mode stuff I've used an Endymion deck, which seems to be rouge at best - and I've only got the bare basics for the deck anyway (pretty much no extra deck). But now I have no clue which deck to go for. I don't know shit about the meta game and even less about the longterm viability of decks, as I don't want to spend all my ressources on building a deck that will banned soon anyway (like, Baronne seems like something that will be banned soon). Or worse, something that is simply unfun to play.

    I don't particually enjoy stun decks and I'm not into all or nothing combo decks ending on a board full of generic boss monsters (looking at the new superheavy stuff). Is there something viable to start building, ideally with a low power version to test the strategy, before commiting to pulling/crafting all cards needed? (like, Mannadium would take all my ressources and it's gamble if I'd like it)

    4
    Got some minor troubles with Godot itself, am I missing settings?

    I'm just starting out with Godot and I've run into some strange or unwanted behaviors. Maybe some of you can help me fix them. I'm currently running Godot on arch linux with x11/i3 as my desktop environment.

    1.) Godot got some really aggressive focus. The editor grabs the focus mid typing in other applications and suddenly I'm tying there. With i3 being a tiling manager, Godot is sometimes passively resized when I resize another window - of course it also immediately gets itself focused and messed the resizing up.

    2.) The focus within Godot is even stranger. I can ctrl c + ctrl v nodes just fine on a freshly opened project. But once I've a clicked a single property in the import or inspector docker, ctrl c + ctrl v will work exclusively there. Even if the import docker is hidden underneath the scene docker where I'm clicking the nodes I want to copy/paste.

    3.) The last one is about using an external editor. Whenever Godot encounters a bug, it will automatically open the script in question. Which is annoying because I use vim for everything and will throw warnings at me, that the file has been changed. I've looked through all editor settings and tried setting vim as my external editor but the behavior persists.

    5
    How would you rank the mainline games you've played?

    Basically, as the title says. I've got the itch to play another dragon quest game and would like to know how well regarded the ones are I didn't play yet compared to the ones I've played. Although I'll probably play IV in preparation for the upcoming DQM game, as I love those, maybe I've got time for two. Anyways, here's my list:

    1. DQ V (DS version)
    • It's got the overall best story thus far and includes monster taming, which I really liked. Overall just one of my favorite games.
    1. DQ VII (PS)
    • I'm oddly fond of VII. I'll acknowledge that it probably is not better than some of the following ones on paper, but it just clicked with me. I really like the beginning part of RPGs and VII got several of those with how disconnected it is at times.
    1. DQ XI (Switch)
    • I loved every second of XI and would probably rank it higher if the post-game wouldn't do what it does. While I really liked them later on, the Hero and both twins started off quite bland.
    1. DQ VIII (3DS)
    • The game itself is still really good, but it never grasped me with its story as the ones above did at times.
    1. DQ IX (DS)
    • IX never clicked with me at all. Having only silent no-names in you party already started off bad, but the overall story wasn't my cup of tea either. I generally like class systems, but this one didn't do it for me either.
    0
    InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)DE
    De_Narm @lemmy.world
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