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Anon has a realization
  • Taking chances is my guess. Each weapon is a "life experience"

    The basic pistol is your normal day to day. The shotgun is your night out.

    But that gauss cannon, or rocket launcher are those big risk moments like asking that person out, or going to that once in a lifetime concert.

    "I can't go to that concert I have work tomorrow" "But it's literally their retirement tour and you love them!" "I know but...I really need this job"

    Yeah it's the responsible decision to go into work, but you're going to regret missing a day of work way less compared to missing that once in a lifetime event.

    If you're saving money it's fiscally responsible not to spend it, but your peak years of health are going to be wasted "saving for your future" when you're 60 and your body isn't as capable as it used to be. So you're ruining the overall "game"(life) by trying to conserve and inducing more struggle onto yourself just to save an extra buck here and there.

  • Making good, profitable games 'will no longer keep you safe': industry expresses fury and heartbreak over closure of Hi-Fi Rush and Prey studios
  • Unless I'm not seeing something, game production is expensive. Most studios are 1-2 bad games away from closing their doors. Games are expensive as hell to produce and as much as it sucks the "going public" option is sometimes the only way to go.

    It's easy to forget but most small (1-3 people) team indie devs probably aren't even working a salary. They split the earnings from the game and either live off of that or reinvest it into their company but the moment salaries need to get paid, or office space needs to be used (not really necessary for small teams) that's when expenses get insanely high. I'm not a business person but I can understand why you'd want to "trim the fat" (I don't support it at all but to play devil's advocate, I can see the logic despite the flaws). Growth means structure, and structure means expense.

  • Making good, profitable games 'will no longer keep you safe': industry expresses fury and heartbreak over closure of Hi-Fi Rush and Prey studios
  • It's far more different than BioShock. BioShock is imo a linear shooter I never understood the "immersive sim" tag for BioShock. But Prey is non linear within a space station. You can break away from the main task whenever you want and investigate other things which all play into the main story. You can play Prey 10-20 times and have a different journey each time if you try. The Gloo Gun, Mimicry, etc are all things that allow you to play differently each time and find unique new paths. Talos 1 is chock full of details. The only similarity with BioShock is the reveal, the wrench, and some minor combat similarities. But it's far more than that.

  • Making good, profitable games 'will no longer keep you safe': industry expresses fury and heartbreak over closure of Hi-Fi Rush and Prey studios
  • Arkane games are always those games that require the "click" to enjoy.

    I started every single Arkane title and stopped it for months before the world and what not pulled me back. That second time I finally get it and enjoy the hell out of the game more than before.

  • *Permanently Deleted*
  • I doubt it's gonna last more than a few years at most. It's got 124k miles on it and tbh I never really cared for it like I should've. (I've had it since 2016 but my mom owned it before me) It's worth 2.4k now for better or for worse.

  • Should I give up HRT to save money since it doesn't work for me and is having no real impact.
  • It depends on your insurance iirc.

    My insurance has a deductible which means I need to spend $2.5k before they will fully pay for things like meds, or visits. This makes all medication notably expensive. My ADHD meds went from $8.00ish to $210 just because my plan switched. I put aside $2.5k for this purpose though. It fucking sucks and getting a better plan just simply costs 2-3x's as much.

  • Lets talk about Grian..
  • I feel like they should try a few different themes/formats per season to try and breakup the burnout that seems rather evident.

    Unique worlds via data packs (technically still vanilla) challenges that inspire creative builds. Or just other unique aesthetics.

    Maybe limiting things like the nether roof access to have more nether themed builds

    Creativity either through restrictions or getting a new lense via shaders/resource packs (bare bones).

    Idk but at this point I feel like the formula has ran its course with a lot of the hermits. Minecraft content in general has kind of bottomed out with long term series too on an algorithmic level.

    One idea I kinda had was limiting the world size to something rather small and encouraging people to live in a "communal" way and less of their solo ways. That way real estate is less and the bases are forced to be close together which would encourage some potentially cool collaborations with each other.

  • I just got a Playdate!
  • To be fair the price includes 10 or so original indie titles which if you go by the store front's average game pricetag ($5.36) that accounts for $53.6 worth. (And that's really not fair to some of the games I've played)

    Correction: The first season of games that come with the device total out at 24 so going off of that original 5.36 average you'd actually have about $129 give or take worth of game value, leaving the actual Playdate device at a $71 purchase for the device itself.

  • I just got a Playdate!
  • I have a playdate and have seen this sentiment a lot.

    Imo the charging mechanic would ruin the usability of the crank in many of the games. Some games require rapid cranking and having a charging mechanic would not only be another point of future mechanical failure, but also slow it down too much.

    It's also worth noting that the device also has a gyroscope so it can detect tilting, shaking etc as well. It's very versatile for it's size. It's NOT an emulator (though it can run an emulator), it's a fully original handheld console.

    $200 is a fair price because that includes something like 15-20 games. Every game for the playdate is original and hasn't existed before it came out.

  • Getting up to speed
  • I tried Atomoxetine and didn't like it, I don't recall any major mental benefits (maybe my motivation was non existent) but I did recall MAJOR sex related side effects that absolutely sucked.

  • So, I finally did my first Endocrinologist appointment.

    It went pretty well! There's maybe some small red flags but I'm in Florida so I didn't expect smooth sailing.

    But all-in-all I got the informed consent form, require a note from my psychiatrist, and need to do some baseline hormone tests before I begin.

    But if all goes well I will start hormone therapy in 6 weeks!!!!

    6
    Anyone else have a fleshed out game completion list or am I just properly insane?
  • I'm using LibreOffice but word would work just as well. I thought about Excel/the LibreOffice equivalent but I'm just not familiar with it enough to be useful with it.

    And this is generally every game/franchise I own/want to own so it goes as far back as I can make it go back. I also plan to add a LOT of games via emulation that I used to play when I was younger.

  • First appointment with an endocrinologist is next week

    I can't wait!!! I really hope everything goes smoothly and I can get started on HRT ASAP

    8
    My USB-C drive is only being detected after I fully reset the device.

    I looked up other fixes and it involves going to the bios and changing a setting from DRD to XHCI but my bios was set to XHCI by default. Is there any other fixes anyone here knows about?

    3
    What do you find attractive in other women?

    Hello, so I guess for some context:

    I've come to the conclusion that I'm trans(MtF), and I will be taking on the journey/process towards presenting as my true self and not the person I've been told to be my whole life. While I've heard of HRT affecting people's sexuality to an extent, I assume I will still like women as time goes on since they're all I ever really liked.

    I'm also aware that not all lesbians are going to be okay with dating a trans woman, I'm okay with that and fully understand. I know that rejection can and will happen because of that, and that's okay :)

    I'm not asking because I want to "impersonate" those traits by any means, I'm just genuinely curious what a small part of the lesbian community thinks!

    That being said, as the title states, what do you find attractive in other women?

    0
    Can someone explain the Fediverse to me In simple terms?

    I get the general gist, like email different instances can communicate with each other but beyond that I'm lost.

    I'm sorry if this has been asked 1,000 times lol

    Edit: Thanks for the answers this makes more sense now :)

    15
    InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)CL
    ClaireDeLuna @lemmy.world
    Posts 6
    Comments 117