Local vcs let's you decouple saving progress (commit) from publishing your change (push).
This is a huge improvement over exclusive locks (old visual source safe) and shared server (like perforce).
There are many other improvements, but that is the one that had the most impact on my daily workflow.
de nada
Spanish phrase
de na·da dā-ˈnä-t͟hä
: of nothing : you're welcome
I sound even more southern than I am because I say "y'all" frequently to avoid gendered pronouns. People, you, and we are often good. I think my favorite is "you folks".
I'm having trouble figuring out the math for this. My assumptions lead me to divide $30b by 8b people, which is about $4/person. I'm not confident that people can eat on $4 for a year.
What am I getting wrong?
I agree, but this is the worst Haiku I've ever read.
I don't think that unions will help the game industry to the same degree that they help others.
There's an endless supply of young people who are excited to make games. Oversupply means that the demand-side (employers) have the power advantage.
I left the game industry in 2010 (after 18 years) and it was the best career decision I've ever made.
I still get to work with amazing people on interesting problems AND I work sustainable hours and am compensated better.
Tommy. So much horror for a musical.