No, this is mainly cosmetic changes and changes not visible to the user. It's a result of a small team growing and thus having more time for making their apps better to use.
Yeah I mean we use the app for like 3 seconds here and 3 seconds there. I'm not saying that if it was twice as fast it wouldn't make a meaningful impact but I still might not notice.
Eh. Crossplatform isnt the problem here; Xamirin is. There's a host of next gen cross platform frameworks like Flutter, React Native, Blazor that save you having to maintain two distinct apps; something that's only going to add a bunch of developer burden
Personally, beyond a few material-like components I always prefer it when an app goes for its own system-agnostic design language like Spotify does. On desktop I'm definitely more picky if I can get away with it; Qt dor KDE and GTK for GNOME etc
Same with Compose even though it's ironically considered native in the Android dev community.
The easiest way to tell that the app is not native is tooltips (those that appear when you long press on a button in a toolbar). For some reason UI frameworks just can't agree to display them in the same way, even if they use material design. Compose's ones are especially bad (some apps like Play store actually have different kinds of tooltips on different screens, meaning they use multiple UI frameworks in the same app).
Agree. Will it be as performant as native? No. But will it be plenty performant for a password manager, yes.
The only thing I wish RN and Flutter would figure out is bloat. File sizes are huge compared to native. A shame there can't be a shared model in mobile apps for the core system.
Flutter is native. It gets compiled to an executable, it just takes a render plane from the underlying OS and renders everything in it's own engine. They're working on a new render system that will make it go even faster.
React Native is just a fancy web browser wrapping with some helper APIs.
I guess smaller apps would be nice but that's also a thing that can be helped - I have a handful of flutter apps on my phone right now (that i know of) and they run in at:
18MB - Nextcloud recipes client
50MB - Spotube (Youtube music client with spotify integration)
100MB - My job - a savings and investments app, with half a dozen third party API integrations.
So depending on your scope and stuff you can really build an app to whatever size. Cant account for react native or blazor but the idea is usually just abstract native graphics APIs instead of using a browser runtime.
their UI is the only thing that makes me consider switching to Proton Mail from time to time, but in the end it's just too much hassle to do it all over again.
So you’re going to maintain two separate code bases with two separate teams as a knee jerk reaction to using one of the worst cross platform frameworks out there…
For an app that does little more than display encrypted text in a list…
I don't get what you're saying. It's not a knee-jerk reaction for one thing, it's a thought-out conclusion. They already maintain multiple codebases (server, browser extensions, mobile client...), they're big enough that it's not a bad idea, aren't they? And it does do more than display encrypted text, notably implementing auto-fill and eventually passkeys.
I also don't see this as a 'flex' in any way, just transparency and sharing their process and conclusions with the community.
Recognizing you as a PWA developer; and a damn fine one, I get your take. But surely you are aware there are limitations to using PWA’s or other cross platform libraries. Sometimes maintaining multiple UI’s is the right choice. Especially if very little of your code is actually the front end. For you, Voyager is pretty much 100% front end, so that’s 100% of your code. But for Bitwarden, the interface is a much smaller proportion.
I chose Xamarin in the early days of Bitwarden because it was a technology that I was proficient at (.NET and C#) and it afforded me the time to maintain a mobile app along with all the other apps I was building for Bitwarden. Xamarin is a real time saver, for sure and it has served us well over the past 8 years, but it comes with some downsides as well: ...
Very exciting news… I’m the tech support for the family and I just can’t yet recommend argon as the hashing algorithm for everyone yet because they’ve said there’s a few potential hiccups. Looking forward to something snappier.