This was a long, but overall enjoyable build. The waist comes apart easily if you try to pick up the model by the torso, but holds positioning better than most. Maybe I'll feel like putting the water slides on one of these days.
Also, I finally got another mono eye in the backlog so I can stop faffing about with these gundam types.
On the white head V piece, I highly recommend you clip the two smaller gates that hold the skinnier pieces first. I clipped the large center gate first and one side of the V snapped off right at the smaller gate.
Oh, I don't really watch the shows. I did just recently finally watch OG Gundam which was good, then tried to watch a bit of Wing and had to quit because I kept cutting myself on all of its edginess.
I really just like the big robots more than the show itself.
But sometimes the models make me wonder about the background behind certain decisions that were made. Like, who thought it was a good idea to make a giant katana for Red Frame Astray? How did that forging process even look like? Why does Destiny Impulse have not just pocket knives, but actual pockets to keep them in? How much lead time does Char need to get a custom paint job for a Mobile Suit?
Now you listen here about that katana - don't argue with perfection! Seriously though, I agree that logistics and physics don't seem to matter in the Gundam universe. One thing I enjoy with every new piece of content is seeing how the world building shakes out.