Dragon's Dogma 2 devs have done "whatever we can" to make Pawns stop repeating themselves over and over
Dragon's Dogma 2 devs have done "whatever we can" to make Pawns stop repeating themselves over and over
www.yahoo.com Dragon's Dogma 2 devs have done "whatever we can" to make Pawns stop repeating themselves over and over
Dragon's Dogma 2 director Hideaki Itsuno knows the pawns were a bunch of chatterboxes in the first game
![Dragon's Dogma 2 devs have done "whatever we can" to make Pawns stop repeating themselves over and over](https://lemmy.blahaj.zone/pictrs/image/044cae6e-ccf9-432a-87dd-2fe4a706f4c8.jpeg?format=webp&thumbnail=256)
Dragon's Dogma 2 director Hideaki Itsuno knows the pawns were a bunch of chatterboxes in the first game
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