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That Portal 64 demake we liked so much has been kiboshed by Valve: 'They have asked me to take the project down,' creator says

www.pcgamer.com That Portal 64 demake we liked so much has been kiboshed by Valve: 'They have asked me to take the project down,' creator says

It looks like Valve doesn't want to get involved in a potential dispute between the creator of Portal 64 and Nintendo.

That Portal 64 demake we liked so much has been kiboshed by Valve: 'They have asked me to take the project down,' creator says

cross-posted from: https://kbin.social/m/retrogaming@lemmy.world/t/758234

This is such a shame, it is such exceptional work... Hopefully switching engines will allow the project to continue.

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  • Another reminder of the age-old lesson: If you're working on a fan project that involves another company/person's IP, keep it a secret until you're ready to release it. So many cool fan projects get shut down because they get impatient and show off their work so early that they get C&D'd before they ever get a chance to come close to finishing their project.

  • It may not be gone for good

    Naturally, there is disappointment in the comments on Lambert's Patreon post, and some users suggested Lambert might be able to move ahead with the project if he switched from Libultra, the official Nintendo 64 SDK, to libdragon, an open source SDK. Lambert said he's not sure if doing so would appease Valve, and he's reluctant to dive into it without first getting a green light from Valve.

    "I would consider porting to libdragon if Valve agreed to allowing me to finish before trying to make the jump," he wrote. "It would be a lot of work and I wouldn't want to commit to it before knowing if it would actually pay off." He doesn't seem to think that's very likely to happen, though: "They also don't seem too interested in the project as I can't meaningfully distribute it on Steam."

  • So a company is getting worked up because someone who isnt working for them is using tools from another company that sues over not bowing hard enough to make a fan-made version of the first company's game in second company's system.

    In other words "greedy capitalists capitalist all over the place, cool fan game caught in crossfire"

    Inb4 fanboys trip over themselves to tell me I'm wrong.

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