Wow, I always have to go in and switch it to inverted, it just makes complete sense in my head (probably from years of playing X-wing as a kid) pulling back (towards me) will always be looking up!
I don't understand there are still games out there that do not offer inverted Y as an option. I couldn't finish the Lego Marvel Superheroes game because of that.
Oof, that would drive me crazy and be a refund request. I'll never claim that either is superior (and I'm sure I'm in the minority for being used to inverted), but not having the option to change it is inexcusable. I don't know the percentage, but that's got to be a significant portion of people that are so used to it, they can't switch!
A similar thing happened to me too. I used to play inverted before encountering a game where you couldn't invert the controls. Now, playing inverted feels weirder than non-inverted.
I got familiar with it from TimeSplitters 2, but that’s basically same devs.
Edit: not sure how the control schemes of the FPS sections in Banjo Tooie were, but I could have acquainted myself with it back then. I guess it’s similar due to being a Rare game.
Except you're wrong. The controller is on the BACK of the head, you know, where you're looking. So both x and y should be inverted. Anything else makes 0 sense
Played a bunch of flight simulators and similar games back in the day. If it's universally considered the best way to steer a goddamn aircraft safely and accurately, who am I to argue.
I used to hate inverted as a kid, but a few games had them by default and my brain switched and could never go back. I'm playing Outer Wilds now and I had to immediately switch it.
I scroll unnaturally (according to Apple) and invert my Y - if the thumbstick was your head, pulling it back would make you look up. Only confused people don't invert.
That confused the shit out of me the first time I got a new Mac for work and the scrolling was all wrong. Best I can figure is that it relates more to touch screens so it may be more "natural" to people who grew up with a tablet or a phone as their first computer experience. As opposed to people like me who grew up learning how to use a mouse and keyboard as our first computer experience. Weirdly, I don't have the same issue when switching to a touch screen. I seem to be able to switch just fine. But on the computer, I have to switch to "inverted" even tho that's how it's been as long as I can remember. Well that's not true, I also remember having to click and drag the scrollbar before scroll wheels were added to mice 😂
Okay this has been bothering me lately… Wasn’t inverted y usually the default setting in games until somewhat recently? Now it seems to never be the default. What changed and when? Or is this just in my head?
I still think inverted was the default in the 2000s. Maybe around 2008 with the PS3 and 360 era it started to change? This is also when video games really seemed to take off for the average person too, so maybe that has something to do with it?
They're both valid. It just depends on your mental model of the control scheme; whether you feel like you're moving the crosshair, or your character's head.