How come it is sustainable when executives or even workers are not even interested in their own product. I know a few devs at some mid sized company and they don't even care about what they are working on
and you know what, it won't matter. not one bit. because people are lazy and people don't care or are indifferent.
look at reddit. big uproar....for a few days, weeks. now pretty much back to normal.
even myself, I still go back to certain communities because they don't exist elsewhere. and like someone else said it's not just software or platforms, it's people and countries, etc. etc.
it's hard to make changes and have them stick. it's even harder to convince people to leave the easy and known for the not so easy and unknown.
and I think we're going to see lots more....lots, lots more. it will be the new normal.
And god forbid you point out the fact that this attitude among consumers is exactly the reason these companies are brazen enough to pull this shit. People don't want to hear how their attitudes around instant gratification and focus on convenience over absolutely all else just might have consequences.
I literally debated someone yesterday over whether or not it's the consumers willingness to buy that created the demand for a product.
Dude straight up tried to argue that it's the company's fault for making a product, as if they wouldn't do it specifically because they're going to make money on it.
This website is full of kids who can't grasp basic economic principles. If everyone stopped buying, all these businesses would go under. They don't care about the social media bitching, the only way to get the message across is the only thing they care about.
Publishers hate surprise fees, distribution platforms absolutely won't pay per download, developers (companies) are stretching budgets as it is, and the individual developers are quick to anger and will hold a grudge for eternity.
The stupid idea went forward despite warning from people within the fucking company, no less. All because they wanted to get some of Hoyogames (Genshin and Honkai Impact)'s juicy profits
Don't forget Hasbro trying to pull a retroactive licensing for all D&D stuff. Oh, and sending the Pikertons to harass a person that got set of cards before release by accident
I mean it's a bit more complicated than that. In the past not every company had to be profitable. They were just focusing growth over everything else. But with rising cost due to inflation and rising interest rates they suddenly have to become profitable. And then they proceed to make to worst ever business decisions, to become profitable, but achieve the exact opposite.
It's a pretty severe contradiction of capitalism: When everyone is out to extract as much money as possible, all of it is going to go to whoever the best at doing that, leaving very little for everyone else. This capital isn't being used to better the human race, it's sitting in an offshore bank account, funding far right death squads and/or genocides, or being spent on the most vile of child exploitation.
Its simple greed and disdain for their users that they somehow believe if they begin to charge for something that used to be free the use base will simply eat it and be happy.
The problem is they arr charging for a service with attention (ads) and user info currencies that people do not value as much and cannot be easily quantified. This then makes people complacent and lets companies reach for more information, leading to the current enshitification of the internet