There's never a legitimate reason for a statue to be inside a structure (as opposed to in a public square), unless you're in a temple or shrine to a friendly god and it's their statue.
You assume adventures follow similar logic. For example, when was the last time you encountered latrines, garderobes, or outhouses? Or thought about things like "how come this remote temple on this mountain has no food prep area?"
Nobody ever thinks that a tribe of lizard men, after the party slaughters half the scouting party made of mostly the most healthy of males, won't make the rest evacuate and take valuables with them?
DM that plays. That clearly a trap but lets trigger it and see what happens.
DM tip: the real trap is that the players put themselves in danger by spending too much time searching for traps. (Perhaps a routine patrol overtakes the party due to wasted time; or perhaps there is literally a timed trap or whatever.)
I use my ten foot pole to touch every surface within reach from outside the room.
There's never a legitimate reason for a statue to be inside a structure (as opposed to in a public square), unless you're in a temple or shrine to a friendly god and it's their statue.
You assume adventures follow similar logic. For example, when was the last time you encountered latrines, garderobes, or outhouses? Or thought about things like "how come this remote temple on this mountain has no food prep area?"
Nobody ever thinks that a tribe of lizard men, after the party slaughters half the scouting party made of mostly the most healthy of males, won't make the rest evacuate and take valuables with them?