I can’t see how this is related to the acquisition.
Activision fuckups are Microsoft fuckups now. Microsoft and lots on industry observers claimed that Microsoft taking over Activision would be such as good change. Turns out: It wasn't, just as the fullscreen CoD ad on Xbox was not a positive change.
Funny. My worst fear is being stuck in the middle of the ocean with no boats or land in sight. But I’m trying to be more open-minded so I guess I shouldn’t judge.
… but also at the same time my greatest fear about the gaming industry is that all indie games will start having battle passes and subscriptions. But I guess some people who still think the base version of Call of Duty is worth the yearly $70 subscription fee might be deathly afraid of being reminded that MW3 is actually just MW2 with a few new guns.
They are smoking unfiltered crack at activision-blizzard. Just don't play them. Or pirate. Not like they are a very wonderful company to their own employees.
Battle passes are fine when done right. Deep Rock Galactic, for example, adds all the cosmetics from the pass into the random loot pool after the season ends.
Most battle passes fucking suck though. Like in overwatch where you pay for the privilege of unlocking things through dozens of hours of gameplay.
I see where you’re coming from, but if the game is designed in a way where it feels like it’s trying to convince me that playing the game for a larger amount of time is worth a reward and not rewarding in its own right then something is definitely off
They make COD so stupid. Launch COD 2, "Welcome to Warzone, the game you didn't buy but we want you to play and buy stuff because fuck you, give me money".
Who's buying this shit anymore? The last game I got was the original MW2. None of my friends have bought CoD games in ages. Am I just in the wrong friend circles?
Last COD I tried to play was the new MW, bought it cheap digitally. After forcing to download WZ for that shitty launcher, it couldn’t start on the PS5, kept freezing and crashing. After several rounds of back and forth with PS customer service, and wasting hours on reinstalls, they finally admitted they don’t have a fix, and gave me back my money.
Will never touch this shitpile again (and I used to like COD around the old MW and BO times).
Last I played was Cold War on Xbox, couldn’t even get past “press start to continue” without Xbox Live Gold, the only way I could play single player or zombies was to eithe unplug the Ethernet, or disable the network for the Xbox entirely. Just to start the game.
I bought the game on PC and I played it for 2 weeks and then never touched it again. They managed to touch so many things from the original modern warfare 2 that it completely lost its flow. It was really sad to say that the gameplay lost all it's charm, but oh well.
Good thing you got your money back, it probably wasn't worth it anyway.
That's it? Launching Warzone takes at least ten times that, between daily 45GB updates, multiple restarts when updating, unskippable intro videos and PS2-era loading times.
Not willing to wait 10 minutes to play a game? You Sir, or Madam, have never played modded Rimworld.
Now imagine loading a game, realizing your mods aren't quite right, and having to exit out and reload.
As to 10 minutes to something like Warzone... no. Just no. An online battle royal type game needs to be fast. It can't be all laid back and calming like Rimworld, the colony/warcrimes simulator.
I'm not sure about how things are today, as I only played Warzone during the first couple of months of the release... But the main reason the game took a long time to load back then was shader pre-compilation, and honestly, I prefer that over the massive stuttering mess most other games that skipped this step would become.