Sharing brev.dev - A new platform for fine-tuning models on cloud GPUs
Sharing brev.dev - A new platform for fine-tuning models on cloud GPUs
On my journey working on fine-tuning a model for !fosai@lemmy.world I stumbled across https://brev.dev/.
If you're looking at fine-tuning an LLM of your own - you should definitely give this platform a look. If not for the GPUs, at least for the other resources and guides. They support GPU powered notebooks, which is a feature I look for in these platforms. Their biome is also really helpful when you're looking to hack away at a prototype fast.
I am still testing it out, but I'd be keen to hear others opinions on it too.
brev dev prices (est):
Aside from the cloud GPU broker platform, they host a ton of really helpful guides and resources that you might be interested in. Check out their blog for more info. A few posts highlighted below.
- A Guide to Cost-Effectively Fine-Tuning Mistral
- How to fine-tune Llama 2 on your own data
- What you need to know about CUDA to get things done on Nvidia GPUs
- Run ControlNet on Stable Diffusion WebUI
- ..and More!
Let me know if you like brev or if there's another tool/workflow/process or platform you use that could enable others to fine-tune models of their own. Curious to see what else is out there!