Bethesda announced The Elder Scrolls VI five years ago at E3 2018, but the new fantasy RPG is still “five-plus years away,” according to Phil Spencer..
Baseless speculation here, but my gut tells me that Microsoft is going to put a remaster-focused studio to task on a current-gen Morrowind/Oblivion/Skyrim triple pack, a la the Master Chief Collection, to tide people over.
Remastering Skyrim is the easy way out, but Oblivion is still trapped on the 360 (if you don't have a PC) and Morrowind is the darling title of the franchise that people would love to see remastered (and was recently used as an example by Nvidia on "how to remaster a game"). Remaster the earlier two and then just shove the Xbox One copy of Skyrim Anniversary Edition in there for funsies is something people would get behind, more than just another port of Skyrim alone.
Oh my god, I've just realised how much of my life has passed. Similar timeline to you. I'm starting to think my kids will be teenagers by the time it comes out.
There's even a chance, if the time between releases increases, I might not make it to the next one after this.
similar boat- graduated middle school, high school, and undergrad of college, and working on my master's now. I'll be married and have kids by the time the game comes out, if the world hasn't ended by then
It's made on the same engine as Skyrim and Fallout 4 so for all intents and purposes this is going to be like any other Bethesda game. So, if people want Fallout 4 in space with procedural worlds and companions then I guess it'll be what they're looking for. But my belief is it's going to feel like a last gen game with a sheen of current gen on top.
Yeah, that's why I wasn't that hyped when they announced it. Unlike when they announced Fallout 4 when it was only like 6 months away? That's the type of announcements I prefer. 6-12 months away as opposed to announcing it then it being like a 5-10 year long dragged series of promotions and teasers.
They only teased it this early because people were unable to understand that ESO is not made by Bethesda Game Studios and won't be a hindrance of TES VI being made.
I get that modern games are time consuming to make, but we’re getting well past the Duke Nukem Forever and Daikatana timelines here… and the longer it takes the more disappointing it always seems to be.
See this is actually the crazy part to me. Not making more than one game at a time. Why didn't they just give these IPs to another team, or have some employees switch gears onto this project, or anything else they could have done to get some parallelism going on here.
I wish they just wouldn't announce it until it is like 6-12 months ready from release. I hate these announcements that will inevitably be 5-10 years away.
Also, the teams behind ESO and the mainline titles are not the same. The main team that made Skyrim, Oblivion and the others is focused on Starfield now, and probably for the next three-ish years with the post-release content.
This statement was made during a hearing, so he said whatever is best for his case as long as he doesn't lie. In my opinion the statement has zero value as an official statement.
I definitely shared that opinion a few years ago. I found Fallout 4 disappointing, Fallout 76 was a disaster (I've heard people say it's better now, but I still feel like a lot of the design decisions are at odds with Fallout as an IP) and they were making a lot of poor decisions.
But I can't help but be optimistic for Starfield. It's not just the recent presentation that gives me hope; everything I've seen about their approach to it and their design philosophies seems promising to me. I'm sure it'll still have some of that traditional Bethesda jank to it, but I'm more than happy to accept some jank if I get a proper RPG with some good player agency.