It'll be interesting to see how a linear shooter from back then would translate to today's time. Would it be more like Last of Us where each encounter is thrilling and tense, or would it be like Max Payne 3/Uncharted 4 where you move from one level to another with a moving plot line?
It's hard to imagine "tense" action with how goofy the enemies act, so I guess the second option sounds better? I've never played Max Payne 3 or Uncharted 4, so I don't really know exactly what you mean.
Me too. Max Payne 3 is like the previous entries, just a bit more focus on close range corridor shooting with cover mechanics. Similar to previous entries but with a very stylized story telling.