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Short Demo: Project Wingman + Opentrack with Neuralnet Tracker

2 comments
  • wow thats realy cool, I didnt know that was possible, how does neuralnet tell the game where youre looking? is it like joystick/gamepad input or does the game have VR support and youre forcing it on somehow?

    • It really depends on the game. Sometimes I map it to a gamepad. In this particular example it's using "TrackIR", which is basically using memory mapping under the hood.