What was the formative horror game of your childhood?
For me it was Dead Space 2 when I was 12-ish. For reference, at this point the most gruesome/gorey/violent media I was exposed to was the Halo 3 Flood levels and the original 2 Alien movies.
I had way too much fun playing it to be traumatized by it at the time, although when i was old enough to understand the horror of the whole "your memories and experience becoming food for a god-like being that has absolutely zero respect for your existance", that did inform my perspective of other media such as Evangelion or Childhood's end when I watched them for the 1st time.
What was your equivalent to this? I've heard the Resident Evil games are quite common for this but I want to hear your perspective.
Silent Hill was the first video game I really played all the way through on my own (and was also on the first console we ever owned). I had played Mario, Sonic, Donkey Kong, Goldeneye, etc. at my friends’ houses, but that was the game that really started it all! I was already into horror stuff at that point, so it was right up my alley, though. I still think of Pyramid Head on foggy days.
Related, but PT was a fun experience when it first came out. Played it once on my own and then once with a group of friends!
I played Silent hill with my friend, whenever one of us got scared we threw the controller to the other one, there were times that we were playing 10 seconds each.
Same here! Silent hill 2 and 3. We usually played F-zero x or Diddy Kong racing to ease the atmosphere before wrapping up for the night. But it was so sparking creepy to go home at 3 in the night still..
One I haven't seen mentioned here yet was Metroid Fusion on GBA. My brother and I would play it at night, then have trouble falling asleep, convinced that every sound of the house settling at night was the SA-X coming to get us
We never beat it then, and only years later did I rediscover it and beat it. They definitely nail the feeling of helplessness, but it's so rewarding as the tides turn towards the end of the game
The 7th Guest was the fist one I really cared about. I grew up watching horror movies from the age of 5, but never really played a horror game until I got The 7th Guest in a CD-ROM drive bundle for Christmas of '93. It's not so much a horror survival game as it is a horror puzzle game, but a great game nonetheless. I'll never forget the opening: "Old man Stauf built a house and filled it with his toys. Six Guests were invited one night, their screams the only noise..."
Hell yeah, The 7th Guest! I was a little kid when we got this game and the family used to play together trying to solve the puzzles, good times. Gave me nightmares lol.
I remember this game too! The live action cut scenes were really creepy as a kid. I distinctly remember the hands trying to press through the painting and the ghost luring you deeper into the maze. My dad and I got stuck at the one Othello style puzzle with the amoebas. We went out and bought a guide to get past it, only to learn that the author of the guide couldn't solve it either.
Fun fact - that 'puzzle' has its difficulty set by your processor's speed. The game uses a set amount of time to determine the best move for the computer, and plays the best it's got after that time. On slower processors of the time, it would only be able to calculate so many options before needing to come to a decision, but because it didn't account for better hardware, the computer can make the best move every single time, causing it to be unwinnable even if the human player also plays perfectly.
All I could think about, was this was the future!! The graphics (lol), oh man!! It was on a CD! That went in your computer
The game was kind of boring though, IMO anyways. Never really got into those 7th Guest, Myst games that deeply, as they could never hold my attention long enough.
Thief 3's Cradle level was formative in the way that I have never ever seen a better horror game. Overall I didn't like the game as much as the previous two. But the Cradle is unsurpassed.
The demo for Alone in the Dark 1 also lives rent free in my head because it was one of the few games we had back then. Plus the graphics were absolutely astonishing. But I never knew how to finish it. I always died pretty quickly to some dog monster. I never played the full game.
Jup. Thief 3 had the best horror. No jumpscares, just a sneaking game where you spent many levels training to listen for footsteps and now heard footsteps where there was nobody. One of the few games that has ever scared me.
First and second Amnesia game had some of the same type of horror too. After that they got less and less scary. Don't know why.
Shalebridge Cradle is one of the most terrifying fucking levels I've ever played.
Like, you know something bad and creepy is coming up before the level. The dialogue hints, the general unease around the building, random things here and there in the game, etc.
Yet it still hits you like a brick to the face. Nothing prepared me for it.
No surprise the lead designer for that level went on to design one of the more creepy parts of BioShock as well.
Slenderman. The OG. I didn't like horror of any type and was always so scared. I was in early college years and chaperoning for a church trip and the two kids in my room were high schoolers I was friends with. They wanted to okay it but we're too scared. Idk what, something about them being too scared to play and making me do it gave me the courage to. Slenderman just looked so goofy in this game. I finally couldn't take it seriously. These two kids were like cowering behind the hotel bed though lol.
Later it was Amnesia: the Dark Descent. It was tough but I got through it. I played it during 4he middle of the day with the lights on lol. I would pause whenever anything scary happened but I got through it!
I really wanted to enjoy doom 3, but even 20 years later I haven’t finished the main campaign. Too many cheap jumpscares and the switching to the flashlight just to see, really put me off in the end. However, it was a pretty game for the time.
Amnesia is great, I haven’t finished that one either but it’s the good kind of horror, much more creepy and slow-burning.
I loved Resident Evil but it was the third one that really got me, with the havoc in the streets and the scare where you realize Nemesis can literally chase you from room-to-room and/or show up literally anywhere at any time.
Fallout 3 isn't a horror game but man that atmosphere is crazy. I remember one of the very first missions has you go to galaxy news radio from the first settlement, megaton to talk to the DJ. It's a really long journey through subway tunnels and ruined DC streets. The wasteland is pretty horrific and lots of enemies are disgusting and almost disturbing to look at.
As much as Bethesda gets shit for that game, they did an amazing job converting the atmosphere from the first two games into a 3D world.
Yep. It had a script over 550 pages long; about the same length as an average hollywood film and also had a huge 25 actor cast, many of which were classically trained actors.
And here I am only remembering the basement and the scary sounds that made me stop playing for a week.
I remember when I first rented FEAR at blockbuster, that section of the hallway at the start is so memorable.
I don’t remember specifics but it’s when you’re going through the building and keep seeing the little girl, then you get to a cluttered hallway and I think it was set ablaze and you were thrown back by her
I remember having just the demo installed for the longest time and just playing that brief section of the game over and over. It was just so damn cinematic and awesome.
Uff, hard to say, a lot of the ones comented before applied to me.
As old pc gamer still missing one of the most influent scariest games. Alone in the dark... when you have to deal with the monsters added to frustration of bad controls...
This is the one that immediately popped into my mind. "Alone in the Dark" is the game that made me realize I don't ever want to play another horror game again! :-D
Honestly I think that game has possibly one of the best 'first rooms' in horror game history, like even with the low poly graphics, that thing jumping through the window, giving you the impression that shit is happening and you need to move, and then doubles down with the zombie out of the floor, and that if you know what's coming, you can prevent both. It's a shame the final section is filled with janky-ass platforming.
It was a little later than 'childhood' because I didn't really get into gaming until I was in college, but I would have to say Outlast was my foundation when it came to horror games. I had so much fun playing it over and over, and I still revisit to this day, even through I know it like the back of my hand.
Oddly enough, because I hold Outlast in such high regard, it's kinda of difficult for me to play walking sim-esque horror games that I truly enjoy because I have yet to find one that give me the same sense of satisfaction while playing it (the only exception being the first two Amnesia games).
Resident Evil 1. I saw bits and pieces of my older brother playing it on the PS1, but was too scared to watch very long. I remember the iconic opening up to the zombie looking over its shoulder and then standing up right in front of you.
I rented it years later for the Gamecube and tried to play it while my little brother watched. I was playing super slowly and wasting all my ammo on every zombie because I was so scared. I remember one part vividly, I was in the long hallway where you pick up the arrowhead and theres a zombie just around the corner. I could hear the zombie so I baited him down the hallway so I could shoot him from a distance. I started shooting when he was off-camera and coming towards me, and when he appeared at the bottom of the screen and his head rotting head being very large in the perpective, I said "woah look at his head" at the exact moment before I got a headshot and the zombies head exploded. Me and my brother were really shocked, so I just paused and quit out. That was enough resident evil for me.
More years later I got resident evil for the DS for cheap at EB games and it became the first game I ever beat repeatedly for different endings and faster times, eventually leading me to now say that horror is my favorite genre.
Also, I never got into Silent Hill as a kid but since playing them in recent years I think they perfectly encapsulate my love for that age of gaming and survival horror in general.
And The Evil Within 1 is the best survival-horror action game ever made. In all its extreme jankiness and difficulty. I did a challenge run of no keys, no upgrades, no cheese in the cheese spots, single segment, no dlcs items, AKUMU difficulty and got 5 deaths. Shit is hard.
These games came out in very late teenage-hood for me, but the amount of nights piled around the TV with the bros, pounding beers and bongers, and scaring ourselves...oh man the memories. Those games were absolute rippers, Parasite Eve 2 especially (except for that end boss)
I had played other horror games before it but the first one I became obsessed with was Resident Evil 4. I think I mostly just enjoy survival horror type games for the challenge, because other horror games have never really held much of an interest to me unless they have some kind of survival aspect.
You're kidding, right? I wish a bank would be so lenient with me as to let me pay off my interest-free loan with terms of 'whenever you feel like it, off the money you make as a freelance forager.'
That, or really anything that you were exposed to at an early enough age to influence your tastes or how you contextualized the themes it explored later in your life.
My childhood originally consisted of the SNES and N64, but I mostly remember things from the N64. I don't recall a lot of true horror games for the platform. There was Resident Evil 2, but the scariest things I remember were specific areas of Ocarina of Time such as the shadow temple or beneath the well.
I never played horror games when I was a kid, but Dead Space and Amnesia: The Dark Descent were the two games that really solidified what I wanted out of a horror game. Having the ability to defend yourself instead of running is still something that makes or breaks a horror game for me.
Resident Evil 1 and 2 were the games that I always went over to a friend's place to play, and when Resident Evil 3 came out I got my own copy, and it felt much more like "my game".
Those, plus the original Silent Hill games (1 and 2) really helped define my taste in games, and they've got something I feel even the more recent throwback Survival Horror games don't have, in that they, and the original Alone in the Dark, shared some DNA with the old Point and Click adventure games, like Monkey Island, and Myst. Puzzles based on collecting things, and combining or using things on or with other things, often in mind-bending, nonsensical ways.
The Spencer Mansion, RPD Station, Raccoon City, and Silent Hill were all big explorable areas that opened up as you progressed, and you really got to know them. Games these days feel like they're scared of being accused of "backtracking", so you never spend long enough in any one area to really get to know it.
Shivers - that game absolutely nailed the atmosphere, and for the players that don't know the ixupi hotspots and the game's tricks, it's genuinely terrifying. I'd say give it a look, on GoG you could do worse for six bucks.
One of two. Ghosts and Ghouls on snes, I was like 4 but wasn't scared. And the other one is not a horror game but for 6 year old me it was scary as shit, Halo CE. The Library level and the one before, 343 Guilty Spark, were hell for me. Beating those levels was a goddamn relief.