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I have a story idea I may want turned into a game: Kanami's Safe Haven

You, a lonely person in their late teens/early twenties, go to the cemetery in the middle of the night with a friend Mike as a dare by him, as he suggests the place is genuinely haunted and you'll be able to speak to dead loved ones/people. You and Mike end up getting yelled at by a worker there who is in charge of many things, specifically burying the dead. They ask what you're doing here and chase you and Mike out of the cemetery.

Despite this and the fact they don't seem to like you much, you can't seem to get them out of your head and have the desire to learn more about them.

You keep going to the cemetery each day in the middle of the night, this time without Mike, just to see them.

They react with hostility at first, and are confused as to why you keep coming back. They just don't want you there. Just as you're about to leave, however, they show a warmer side and seem to want you to come back!

You find out their name is Kanami Yamamoto and that they are agender (main pronouns they/them), which of course, you don't have a problem with.

Kanami starts to show a friendlier side to them and starts to REALLY, I mean, REALLY take a liking to you.

They even tell you that they're a sentient AI created by their "father", famous developer Charlie Yamamoto.

Kanami invites you to their house that Charlie bought them and in it is a secret room in the basement labeled Kanami's Safe Haven.

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