The origins of first-person shooter (FPS) games lie in the 1992 title Castle
Wolfenstein by iD Software, which, though not a true FPS, introduced pivotal
concepts like weapon usage, enemy confrontations, and complex environment
exploration. This set the stage for the revolutionary game Doom, release...
Yesterday I got lots of questions asking “I used to play (X) are there any current generation Boomer Shooters like it?” I wrote this article to answer many of those questions.
idk... That seems very descriptive and has memorable assonance. I immediately knew the type of games that implies, even moreso than retroFPS since "retro" is such a moving target, it could mean things like Half-Life, which is about as far from boomer shooters as you can get.
I like the name and it's memorable but I dont believe FPS were intended for "boomers", weren't they aimed at Gen X/maybe early millennials who were the young adults/children in these timeframes? Games weren't an adulting pastime back then, it was child's play.
I bet there were a few boomers playing but Gen X would have been the dominant gaming generation.
I saw Fortune's Run referred to as a boomer shooter, which looks like Doom and a lot of games immediately inspired by it but plays much more like Quake, Half-Life, Deus Ex, Max Payne, and Metal Gear Solid in a blender.
An arena shooter occurs in… an arena. Arena shooters are multiplayer.
Quake was single player and not in an arena. Quake II was single player and not in an arena. Same with Heretic, Helen, Duke Nukem, Serious Sam….
And modern games like Boltgun, Forgive me Father, Wrath: Aeon of Ruin, Deadlink, Trepang^2… No, not one of these is an Arena Shooter.