The pain started way before that, you had to check the LIST of compatible GPUs, and Im not talking "AMD 5000 series or newer" list, Im talking a list of each and every GPU that can play the game
Games have become dramatically more beautiful in the last 10 years. A lot of minor changes, but ones that make a big difference. That doesn't happen without taking up more space for bigger textures, less compressed audio, and a whole lot more assets.
Id argue that games made very little progress in the last ten years compared to even the 5 years before that. Compare a game from 2010 to a game from 2015 and theres a massive difference. From 2015 to now games barely look better and usually run like shit.
I remember playing and loving Wonder Boy 3: The Dragon's Trap on my Sega Master System when I was 10 years old or something.
The only thing was, to get to the menu, you had to press the pause button on the console. Jiggling the console would sometimes break the connection between the cartridge and the contacts and the game would freeze. Not to mention SMS dpads were garbage that regularly broke. Oh, and I had to plug it into a CRT via some little box that I had to screw to antenna connections on the back and the picture quality was meh at best. Which actually helped because the game is pretty low resolution and kinda ugly sometimes. At least until my CRT started to go and the left side was smeared across the screen.
Still, absolutely fantastic game, and I would really recommend the remake they did a little while back. What I would not recommend is playing it on OG hardware because it was a terrible experience mitigated by the fact that the game is great. Nostalgia, of course, only focuses on the good things we left behind, and not the awful.
Yeah, the Wonder Boy series is fantastic, and went through some crazy evolutions over the years. The first three games are drastically different from one another and all great. Alex Kidd tried to do something similar with diverging sequels, but they were hit-and-miss I thought.
I remember having to install drivers , various DLLs , runtimes and whatnot in order to get PC games to run, yeah.
People forget how much of a pain in the dick PC gaming was before steam
"This game doesn't work unless you set IRQ to 7 and DMA to 1 and tell it you have a Sounblaster"
Soundblaster?
Nope, you have to go manually rename a .dll to "Sounblaster.dll" or it will crash at the start of level 3.
The installer for Command & Conquer was so magical. It had a voice guiding you through the installation without you having to configure it.
GTFO of here with your ancestral soundblaster chants!
I am DOSPROMPTR, keeper of beep & boop!
Shielder from .exe!
well less steam and more opengl and what would later be DirectX. the 90's was plagued with proprietary game library graphics APIs.
Like DirectX until good developers moved to Vulkan.
even with opengl/directx you had to manage the libraries
I don't think the meme is referencing computer gaming
Modifying CONFIG.SYS and AUTOEXEC.BAT is always fun.
Delete it all & rebuild society from ThE
GROND^ground UP!!!You still have to install a bunch of shit with Steam, it just mostly does it all in the background.
yeah, IT does it in the background, not ME
The pain started way before that, you had to check the LIST of compatible GPUs, and Im not talking "AMD 5000 series or newer" list, Im talking a list of each and every GPU that can play the game
And to say nothing the hacking. especially in the less popular shooters.