I wish TTRPG battle/ambience music tracks would be at least 10min long, even if they are looped by their creators. So many tracks are great that I buy but are only 2-3min long and aren't created to loop naturally. So my table is constantly listening to the intro/outro sections that tend to be more attention grabbing. I've had to learn to use audacity to fade them in and out but it's extra labor that doesn't always work.
Considering it's the norm when you aren't doing something genre typical to take two ir more genres and just smoish the names together. This way you get things like blackened death metal (black plus death) or epic gothic power metal (take a guess). Now smoosh those teo examples together and you get something like blackened gothic melodic death metal. See that there, now we get into the transformative properties of metal subgenres. Death metal with a bit more melody and structure, which power metal has in spades, becomes melodic death metal.
Fun isn't it? Also I may have bullshitted together half of the above. But it is a real thing
Weird interference effect when you mix 4/4 and 7/8 time signatures, you start dropping bars that fall out of alignment with each other and the song gets shorter as a result.
I'd rather have a concept album of songs that play into each other and advance the narrative than one 20 minute song. I hate progressive music. I used to bounce at a bar whose owner's son would book bands, and 90% were prog bands. Averaged 14 minutes a song, brought in lots of people who bought zero drinks but lots of waters. And they were all dickheads.
Classical music can also be much longer. Symphonies, masses, or operas are many hours long. Kind of like an album of dozens of the shorter 20 minute pieces.
Symphonies still have subdivisions that can stand on their own, so a symphony is more like an album and not a single song. The movements of Beethoven's 9th Symphony range from slightly more than 10 minutes to slightly more than 20, for example.
Yeah, but a symphony is meant to be listened to as a whole much more than an album. It of course depends album to album, some have a tight through line, some don't as much. But there wasn't as much of a way to listen to just a single movement before recordings, so you would listen to the whole long thing moreso than the movements individually.
When you talk about electronic music with 20 minute "songs" you're talking about various dance genres eg: progressive trance, psytrance, other rave oriented music. I have never heard anyone in that scene use the term "song". Tunes, beats, but never song. As for prog, I'm not sure you could call Jethro Tull's "thick as a brick" a song as such. My point is that once you cross the 10 minutes mark, it's unlikely that the person playing it will refer to it as a song.