Some developers are seriously considering de-listing their games from online shops when the Unity Runtime Fee kicks off at the start of next year, meaning some titles built on Unity could end up being temporarily — or permanently — unavailable. Here's what developers are saying about the Unity Runti...
Because it is a subscription service. It is not actually a product you buy outright. It is still bullshit, and should probably be illegal to change to charging for installs though.
OK, let's say it is a subscription model, which I'm sure it is. Wouldn't I have to agree to the new terms for them to charge me? How can they charge me for previous installs that I never agreed to pay them for?
This seems to me like Unity is opening themselves up to a lot of litigation for loss of income from lost sales of software thanks to the updated licensing terms.
It's time to Unite and go on strike against Unity. It's no longer a feasible platform. Port to any other method or engine that is possible. Honestly, it sucks developers, publishers, the whole ecosystem, but we'll all be fine and stronger if Unity is no longer capable of holding us hostage and for ransom.