Rather than the subclasses we’re used to in Dungeons and Dragons, the Stormlight RPG offers mix-and-match skill trees with 200+ branches.
So they still have American styled classes (DnD, only classes), not British styled classes (Warhammer, 4 classes, the rest is professions).
And now I am asking myself if DnD, with only classes, could be considered as class warfare.
I mean, I think "very" in the title is a stretch. It's Pathfinder 2e's feat-centric system but without multiclass restrictions. Which is fine, but Wildsea did it better and doesn't encumber you with levels (though I have problems with its advancement system).
Very much a "Wow, Brandon Sanderson. I guess I hadn't ever thought about leveling in that specific way before." moment. Nothing really revolutionary unless you locked yourself in the D&D dungeon already.
Aren't D&D like class the exception rather than the norm ?
The way they describe it, it's still pretty similar to D&D. Level 1 to 20, gain a feature every level, features gained in order, multiclass to get more control over your features... Yeah, that's D&D.
It's hard to say based on this article because it's a little vague, but the sense I get is that it's more like Pathfinder with feat trees, except that every ability comes from a feat (no class abilities) and you get a class feat every level. It sounds noticeably different from D&D, while still very much being a class-based system unlike games like M&M or CoC which use a point-based or skill-based system.
Saying it's not like D&D because it's more like Pathfinder is not a great argument, considering Pathfinder is essentially a split branch of D&D. And since the headline lists both D&D AND Pathfinder, it's still wrong.
So they still have American styled classes (DnD, only classes), not British styled classes (Warhammer, 4 classes, the rest is professions).
And now I am asking myself if DnD, with only classes, could be considered as class warfare.